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200°

DirectX 12 & Mantle – AMD Comment on new API – Exclusive Interview

The news of Microsoft’s new API has spread around the internet rather quickly, and despite there still being a little confusion regarding the API it’s going to be great news for PC gamer’s. In theory, it should provide huge reductions in the overheads which have long been associated with PC gaming, allowing a more console like API environment.

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redgamingtech.com
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Community4097d ago
SniperControl4098d ago

DX12 can only be a good thing for PC gaming, thanks to AMD, MS have finally pulled their fingers out and done something constructive.

4097d ago Replies(3)
4097d ago
corvusmd4097d ago (Edited 4097d ago )

Please keep up with the news. AMD has even come out and said that it's been working with MS for at least 5 years on this....so IF ANYTHING, it'd be easier to ASSUME that AMD made mantle because of the work they saw going on with DX12. (not that I think that that's the case....just more plausible is all).

nukeitall4097d ago

Actually, it is the other way around.

MS did something constructive, and AMD stole the show by releasing their own version after the fact and stole the thunder!

kingduqc4096d ago

Stop thinking tech is reactionary. It take years of development and it was planned long ago.

Pro tiPS: there will be DX13 in a few years.

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Serg4097d ago

DirectX needs to just drop dead so something else can take it's place. Be it OpenGL or Mantle, I don't really care. All I want is cross platform game releases and DirectX is in the way of that.

I hope Valve will be successful with their Steam Boxes, so that OpenGL+SDL takes a sizeable lead.

yarbie10004097d ago

Unless you're a game developer. Why do you care? It's an open market. Devs pick what they want. If DX needs to die and it sucks balls then people won't use it. If it works - then people will....and.....they do. But its pretty retarded to want a tech to die just because you have some infatuation with the company behind it.

Serg4097d ago

Well, you didn't read my comment. Else you would've noticed the reason for me wanting DirectX to go. DirectX is only available on Windows OS's, where as I would rather game on Linux. With DirectX there is no way for developers to support MacOS and Linux, just Windows, with OpenGL and Mantle (in the future), porting games to these platforms is trivial.

But yeah, why not bring fanboyism into this topic...

50°

Star Citizen Update Alpha 4.2 "Storm Breaker" Released With New Content & More

Today, Cloud Imperium Games released a new major update for Star Citizen, numbered Alpha 4.2 and titled "Storm Breaker."

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simulationdaily.com
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8.0

Rune Factory: Guardians of Azuma Review – Saving the World With Dance and Gardening | TNS

TNS: Enjoy a world where you can have your own farm and anime-like characters that you can romance in Rune Factory: Guardians of Azuma.

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thenerdstash.com
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70°

Cronos: The New Dawn Brings Bloober’s Darkest Vision Yet to Game Con Canada

Bloober Team unveils Cronos: The New Dawn at Game Con Canada. An ambitious horror game set in 1980s Poland, where time travel and flesh-melding monsters fuel a chilling new direction.

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cgmagonline.com
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