The news of Microsoft’s new API has spread around the internet rather quickly, and despite there still being a little confusion regarding the API it’s going to be great news for PC gamer’s. In theory, it should provide huge reductions in the overheads which have long been associated with PC gaming, allowing a more console like API environment.
CI Games CEO criticized a former developer for allegedly wanting to end support for Lords of the Fallen after its disastrous launch.
CGMagazine was invited down to 2K’s California offices for a hands-on session with Borderlands 4, where I spent two hours shooting and vault diving in what might be the series’ most confident entry to date.
The Outerhaven writes: After spending three unrestricted hours hands-on with WUCHANG: Fallen Feathers, we were was left wondering, could this game compete with the likes of Sekiro and Elden Ring?
DX12 can only be a good thing for PC gaming, thanks to AMD, MS have finally pulled their fingers out and done something constructive.
DirectX needs to just drop dead so something else can take it's place. Be it OpenGL or Mantle, I don't really care. All I want is cross platform game releases and DirectX is in the way of that.
I hope Valve will be successful with their Steam Boxes, so that OpenGL+SDL takes a sizeable lead.