Ghost of a Tale Looks Great, Will Support Physically Based Shaders

Ghost of a Tale Looks Great, Will Support Physically Based Shaders

john2|12 years ago|Ghost of a Tale

Lionel ‘Seith’ Gallat has shared a new screenshot from his upcoming title that will be powered by the Unity Engine, Ghost of a Tale. In addition, Seith revealed some new information about the game’s AI routines, animations and visuals.

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