There is a growing debate surrounding Metal Gear Solid V: Ground Zeroes. This debate is centered on game length and cost. This article attempts to take a different look at it, speculating if the Hideo Kojima was trying to do something that very few others tried to do with console games.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Hideo Kojima and PlayStation go together like hobbits and breakfasts. That is to say, they're meant to be together, but they're also happy to serve up a PC port or afternoon tea if the time is right. Kojima's long-time collaboration with Sony means it always feels odd to see his name next to an Xbox logo, like Master Chief appearing on your PS5 or glimpsing your teacher in the big Tesco doing her weekly shop.
yawn. ^ All of this opinion piece sounds like someone’s recount when they get out of the norm and go on a hiking vacation and boast about their “life changing moments” over things extremely common and accessible to everyone. Get a rocket ship and take some selfies already. jezzus .
If you missed out on old games it’s nothing to apologize for. Just the way life goes sometimes. We can’t access everything in our short lives.
Luckily, everyone seems to like Death Stranding 2
I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.
Then why do a sequel straight away?
Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.
All that matters is that he delivered a trifle for half the cost of a full release, and fanboys lapped it up. It sets a woeful precedent.
100% completed it tonight. Took 37 hours and 16 minutes...which was longer than it took to get the platinum in Infamous and 100% my good and evil playthroughs
I never shot all pigeons in GTA or whatever waste of a life 'extras' are in games. Stuff like that is depressing. Why I find most games suck, they are incredibly shallow, too many 'game' elements.
I completed MGS, Sons of Liberty, and Snake Eater multiple times. I know how to play and appreciate these favourite games of mine.
Ground Zeroes is SHORT' I stealthed through it all in 2 nights. Nothing else to see, covered the whole Camp Omega on first playthrough.
No blind people can spin this for others.
I think it's worth $20. They shouldn't have charged more for next gen or hard copies. I ended up playing 14 hours on normal and 3 on hard and really enjoyed it. But length of a game doesn't mean much to me, I have lots of games to play so being shorter is a plus in my book, they just shouldn't overcharge for it.