110°

A Different Take On the Problem Surrounding MGSVGZ

There is a growing debate surrounding Metal Gear Solid V: Ground Zeroes. This debate is centered on game length and cost. This article attempts to take a different look at it, speculating if the Hideo Kojima was trying to do something that very few others tried to do with console games.

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pressstarttobegin.org
bennissimo4099d ago

All that matters is that he delivered a trifle for half the cost of a full release, and fanboys lapped it up. It sets a woeful precedent.

levian4098d ago

That by itself isn't the problem, it's just the start of it.

The problem is that so many people are going to skip GZ because really, nobody wants to pay that much for such a short game (I call it a game very loosely. I have literally played longer demos). And when people pass it up, they miss the story in it.

So when the full game comes out, it'll be the full game minus GZ, and we will get shorted on part of the story. All because they wanted to "give us a taste" before it released. All this wouldn't be a problem if they included it with the full game, but that's doubtful.

Whether or not the game was fun, it is overpriced, if it should be priced at ALL. If people think it's worth it because of how fun that one hour is, would you mind if MGSV was bumped up to say, $100? It'll be fun as hell, have a ton of replayability but that would be crazy for a non collector's edition. That's what they've done with GZ - turned something that should have at most been $10 and basically doubled (or more than doubled for non digital) the price.

2pacalypsenow4098d ago

Fanboys? so now Being a fan of a series makes you a fanboy? (in a bad way) ??? what?

bennissimo4098d ago

No, considering how many fans of the series aren't willing to pay $30 for 1.5 hours of play with no replay value.

2pacalypsenow4098d ago

so only fanboys play this games? then i guess im a fanboy nothing wrong with that i dont mind supoorting kojima and konami . MGS 5 proluoge has given me more fun and gamplay that Ryse

matrixman924099d ago (Edited 4099d ago )

100% completed it tonight. Took 37 hours and 16 minutes...which was longer than it took to get the platinum in Infamous and 100% my good and evil playthroughs

MichaelZack4099d ago

Huh! That's the longest I've heard with the game. What was different with yours versus the others, do you think?

GuruMeditation4099d ago

I tend to think it's all about how you play. I grew up with games that took anywhere from a few minutes to a couple of hours to 'win', so as a child I learned to make the most of those 2600 (and then c64 games). Completion time was irrelevant, it was always about bettering yourself through score tables and feats of prowess. I just see this as a similar experience, one to be savoured not rushed. My caveat is that, having become more used to modern titles whose stories and fetch-quests extend the run-time, I had to go back to basics with my mindset for GZ. So I can 100% appreciate why others would consider this game emaciated. I just don't see it that way.

matrixman924099d ago

because people rushed through the main mission and thought that was it. If you don't unlock all the cassette tapes and everything, u are missing out on so much backstory and important canon. Im assuming most people got to the credits, then immediately went to rant about it on the internet.100% requires all collectibles and S ranking all missions on hard

CrossingEden4097d ago

You can 100% this game in a much shorter time. Wasting time and exploring every nook and cranny searching for secrets that aren't there when the game can be 100% in a much shorter time does not justify the price. I could take a much longer time to play ANY game. And cassette tapes shouldn't contain the bulk of the story, the main missions always should include the bulk of the character development.

matrixman924097d ago

guess u didnt play peace walker then...or really any other mgs game. Majority of the awesome content is in codec calls and cassette tapes

solidboss074099d ago (Edited 4099d ago )

I never shot all pigeons in GTA or whatever waste of a life 'extras' are in games. Stuff like that is depressing. Why I find most games suck, they are incredibly shallow, too many 'game' elements.
I completed MGS, Sons of Liberty, and Snake Eater multiple times. I know how to play and appreciate these favourite games of mine.
Ground Zeroes is SHORT' I stealthed through it all in 2 nights. Nothing else to see, covered the whole Camp Omega on first playthrough.
No blind people can spin this for others.

iistuii4099d ago

Totally agree. That's the reason for these daft trophies/achievements, they make people believe they need to complete them to finish the game, but it's just stupid things like shooting pigeons or listening to cassette tapes or finding statues. Fact is if you play the game through doing all the missions it can be done in one sitting. It's short & should have been a free demo.

BBBQ_BYOBB4099d ago

I think it's worth $20. They shouldn't have charged more for next gen or hard copies. I ended up playing 14 hours on normal and 3 on hard and really enjoyed it. But length of a game doesn't mean much to me, I have lots of games to play so being shorter is a plus in my book, they just shouldn't overcharge for it.

120°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran86h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

200°

I Owe You An Apology, Hideo Kojima, I Wasn't Familiar With Your Game

Hideo Kojima and PlayStation go together like hobbits and breakfasts. That is to say, they're meant to be together, but they're also happy to serve up a PC port or afternoon tea if the time is right. Kojima's long-time collaboration with Sony means it always feels odd to see his name next to an Xbox logo, like Master Chief appearing on your PS5 or glimpsing your teacher in the big Tesco doing her weekly shop.

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thegamer.com
anast14d ago

Good to see people coming around.

mastershredder14d ago

yawn. ^ All of this opinion piece sounds like someone’s recount when they get out of the norm and go on a hiking vacation and boast about their “life changing moments” over things extremely common and accessible to everyone. Get a rocket ship and take some selfies already. jezzus .

franwex14d ago

Anybody else gave up reading a few paragraphs in?

KwietStorm_BLM14d ago

It's thegamer. You just skip it off general principle.

jznrpg13d ago

If you missed out on old games it’s nothing to apologize for. Just the way life goes sometimes. We can’t access everything in our short lives.

460°

Hideo Kojima says 60% of Death Stranding playtesters thought it "was a terrible game"

Luckily, everyone seems to like Death Stranding 2

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gamesradar.com
lelo2play31d ago (Edited 31d ago )

Kojima has always been full of it... this is another example of his BS.

MrNinosan30d ago

lelo2play has always been full of it, and one of the long lasting trolls here... this is another example of his BS comments.

1nsomniac30d ago

100% the guy is the absolute king of his own bullshit. Kojima and his fans baffle me with how brazen they are with it!

Pyrofire9530d ago

Have you ever cared about something?

__SteakDeck__30d ago

@MrNinosan Obscure has always been full of it and is another troll.

TheEroica30d ago

Kojima is as dumb as a stack of bricks. 🤷 His lust over gamers hating his games is just silly. He's a lousy story teller and he should stick to making games built around compelling gameplay.... The moment a cutscene starts my eyes auto roll.

Z50130d ago

Couldn't even imagine rolling my eyes since 1998

P_Bomb30d ago

Dumb as a stack of bricks? Funny, some comments have the same effect on me. Instant eye roll.🙄

jznrpg31d ago

I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.

anast30d ago

It's a really good game. Heartman is my favorite character.

SlothLordPootus30d ago

I'm playing through it for my first time, enjoying parts of it, and other parts not so much. It's definitely a Kojima ass game in all the good and bad ways. Honestly the combat/stealth sucks ass in it tho, which is really the worst part for me, which is a bit inconceivable given MGS V.

Knushwood Butt30d ago

Exactly. The combat and stealth suck and are just shoehorned in to deliver a layer of challenge.
Hold your breath when going through the same BT areas EVERY time.
Nonsense about weather forecasts when it ALWAYS rains in certain areas no matter what.
Tedious Cliff fights.
Dumb BT fights that you can 100% walk (wade) away from without the enemies attacking you.
Broken lore about dead bodies.
The list is long.
Having said that, I've platinumed both versions from scratch.

-Foxtrot31d ago

Then why do a sequel straight away?

Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.

31d ago Replies(2)
31d ago Replies(1)
Rainbowcookie31d ago

Reverse psychology...ok I won't buy it then.

Eonjay31d ago

To be honest, he is in a great situation if he doesn't have to make a mass market product. Means he can make what he wants. I think that's great.

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