Polygon - Dark Souls 2 is unflinchingly ambitious in a way that few games are. Yes, the world is massive; yes, there are far more bosses than the last game; yes, I've spent dozens of hours playing, and I'm sure I still haven't seen close to everything. But where other open-world RPGs use that overwhelming size as an invitation to lose yourself in their world, with Dark Souls 2 it's a threat.
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
Just a few more days until the european release...
I guess I need to give this series a try. I watched some gameplay and didn't really get the draw, but I keep hearin nothing but good things about it.
AMAZING
Patiently awaiting the PC version...
Polygon writes a fair review for a change....the world has gone mad:)