160°

Soul Calibur Iv new Charcater!

Translate by Dir_en_grey

Japanese Comic magazine <ULRTA JUMP> June Wii announced a new character of Soul Calibur IV.This is yet another manga artist collaboration,the character is designed by Oogure Ito (Oh!Great) famous for his Tenjou Tenge and Air Gear mangas.This 19 year old girl name is Ashlotte Meideru and her weapon is a great axe.

This scan link is http://www.cng4u.com/games/2008/05/17/soul4new.jpg

You can also see a better scan of Shura.http://www.cng4u.com//games/2008/05/16/soul4.jpg

Nothing really important to translate about Shura, born in Japan, but everything on weight height age and and family members is basically like "Never measured" and "I forgot". Name of her dual Japanese Swords are Fuujin-Maru and Raijin-Maru.

Interview with Shura's creator Hiroya Oku (Gantz artist) says that the concept for the design he was asked to do was a rival character for Ivy.

Dir_en_grey5823d ago (Edited 5823d ago )

Since nobody's approving this, go ahead edit in my translation if you wish. Thanks for linking the scan!!

This is yet another manga artist collaboration. This time the character is designed by Oogure Ito (Oh!Great) famous for his Tenjou Tenge and Air Gear mangas.

As you said her name is Ashlotte (last name is "Meideru" from Japanese pronunciation). She is a 19 year old who uses the great axe.

Profile part of the scan is blurry and I can only make out that she is 145 cm of height and her story line is that maybe she is a puppet sent to assassinate Astaroth because Astaroth had betrayed his organization or something. (from the few words that I could make out of the scan, I can't be sure about this)

Oh, and you might as well add link to a better scan of Shura found from the same site: http://www.cng4u.com/games/...

Nothing really important to translate about Shura, born in Japan, but everything on weight height age and and family members is basically like "Never measured" and "I forgot". Name of her dual Japanese Swords are Fuujin-Maru and Raijin-Maru.

Interview with Shura's creator Hiroya Oku (Gantz artist) says that the concept for the design he was asked to do was a rival character for Ivy.

PlayStation3605823d ago

That's like what? 5 New characters + the PS3/360 Exclusive character. Nice. Hilde is my fav at the moment when it comes to the new characters. :)

RebornSpy5823d ago

Why does it seem that all the new characters are female? I don't care that much, but recently that's what I've noticed.

Alexander Roy5823d ago (Edited 5823d ago )

More boobs. I approve.

PS: @ nalanyun: What's a charcater? :p

DiabloRising5823d ago

Love the fresh blood they are bringing in, but I want to know...

- How robust is the character creation? Can I make a smaller Sophitia type female now? Or a larger Rock type male?

- Will ALL the old characters return in some form?

- Will there be enough levels? Perhaps some with obstacles like ice, fire rings, etc as in III?

- Will the final boss be playable a la Abyss? Even if he is broken, I like being able to play as everyone in the title.

Show all comments (16)
130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B270d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101270d ago

Switched to unreal engine. Ruined it.

Yi-Long269d ago (Edited 269d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo269d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro269d ago (Edited 269d ago )

the first three are much better games.

Walweeze269d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde268d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

Show all comments (10)
40°

In defence of Soul Calibur 4's horrible Star Wars guest characters

From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.

You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"

100°

Ranking The Soulcalibur Games From Worst To Best

Bandai Namco's other premier fighting game series, Soulcalibur, has been around for over 25 years, but what game is the best?

Read Full Story >>
culturedvultures.com
Yi-Long996d ago

Really loved Soulcalibur on Dreamcast. Truly blew all competition away back then when it came to graphics and fluidity, and I liked the roster and arenas.

Haven’t bothered with the newest release because sadly fighting games these days have become too expensive. They’ll release a base-game, then add all the interesting characters through expensive season passes, so unless there’s a Complete Edition released (and if I’m still interested in the game by then), I’m better off just shrugging my shoulders and skipping it completely.

The direction the fighting game genre has picked for itself means it will now only appeal and sell to the hardcore fans of the genre, while the mainstream gamers will spend their money elsewhere.

FinalFantasyFanatic996d ago

I played Soul Calibur 2 on the PS2, it was great and I got pretty good at it, decimated most of my friends at that game. I recently got VI on the PS4 and it just doesn't have the same magic, plus it seems to have stuffed some extra mechanics in there that just complicate it too much for me, although I really do agree they're too expensive, I've always wanted to get all the DLC characters for Central Fiction, but it's way too expensive.

Kaze88996d ago

I prefer SC VI to the SC III. SC II had a really fast pace for a fighting game, when new SC III bursted into the scene it felt sluggish when compared to the second one. On SC VI they brought back the quicker pace of the game, but not as much on SC II, though I think it was a good decision. I wish they would go the MK11 route with their games, but we all know that Bandai Namco is not interested, they hardly gave the devs time and money to support SC VI.