20°

In Flux: an album that unites legendary game composers

"What happens when the work of Western game composers gets meshed together with those from the East? In Flux happens.

Brave Wave Productions (formerly known as Koopa Soundworks), which previously brought game music fans two compilations of remix albums in the form of World 1-2 and World 1-2: Encore last year (my review here), have just released a new album entitled In Flux.

Described as “an East-meets-West music album that merges the two oceans together in an unprecedented way,” the album features returning Japanese composers like Manami Matsumae (Mega Man, Mighty No. 9), Akira Yamaoka (Silent Hill) and Keiji Yamagishi (Ninja Gaiden, Captain Tsubasa), who join forces with Western-based musicians such as Eirik Suhrke (Spelunky, Ridiculous Fishing) and Grant “Stemage” Henry (Metroid Metal) to provide several original tracks spanning various genres.

The digital album is on Brave Wave’s Bandcamp page for $10, while a physical CD release will run you $15 plus shipping."

Read on as I review the album track-by-track and get immersed in its diverse sound waves." - Patrick Kulikowski

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40°

Three Days In Tokyo With The Creators Of Silent Hill, Siren, and Slitterhead

How decades of living and working in the biggest city in the world have influenced Bokeh Game Studio.

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gameinformer.com
310°

Silent Hill 2 Remake: World Exclusive Deep Dive Interview

IGN has an exclusive interview with the original developers of Silent Hill 2 who have returned to work on the remake developed by Bloober Team.

Nyxus466d ago

Ito: “Personally, I'm very satisfied with the quality of the town and the atmosphere of the Silent Hill 2 they're making. I really get the feeling that they respect the original while still making sure to arrange things in their own way. In particular, we had strong demands about the motif of fog when first starting on this remake, and they were sure to depict it just as we wanted. I believe from the bottom of my heart that they’re making something incredible.”

CantThinkOfAUsername466d ago (Edited 466d ago )

Sure, sure, Ito-san (huh, what does he know!?). Now let the real experts of hardcore Silent Hill fans tell you what's wrong with the remake and why the original is still much better.

What fog is. What it represents. How it ties to the story. How it's part of the lore. Is it natural? A mere creation of the town? Perhaps it's the creator's way of passing comment on world events clouding the masses' judgement as it clouded James'? How the original used just the perfect amount of water droplets, the right temperature and the absolute humidity percentage to create such a marvel piece of visual effect. How the remake ruined The Fog, the atmosphere, and in the process destroyed the entirety of the game.

A legend among legends shall come to congregate fans' hearts and souls—stray, scattered—to put into words the thoughts ceaselessly trembling their minds. His holy sword of enlightenment shall banish the darkness in the form of a YouTube video.

IanTH466d ago (Edited 466d ago )

Honestly, I'm only a modest SH fan and there are definitely some things that concern me trying to bring a game like this to the modern era - though none so esoteric as those posed by your strawman lol.

Oddly, the first thing I'm curious to see how they handle is the script and voice acting. It is one of those scenarios where the original was written in a time where you wouldn't necessarily have high-quality writers on staff. But, more so than that, during a time where options for quality translations were harder to come by. Not only having to survive the quality of the translator, but the skill of their own authorship & balancing the script for the game & its new audience.

And they didn't really have the same voice direction & such they do these days, so you could get some really odd voice performances. This game somehow worked with all the pieces it had, and I think something might feel off if they try to punch up the script. I can't imagine they try to recapture the same tone of voice acting, that would be a tall order. And one I'm not sure they should even try lol.

Creating an environment is one thing, and in this case is a very big piece of the puzzle. But it isn't the only piece. I'm still hopeful it'll turn out great, but it has some unique challenges it needs to overcome IMO.

S2Killinit466d ago (Edited 466d ago )

PS5 exclusives huh? This confirms another exclusive for PS5.

Im looking forward to this. The original left a lasting impression to the point that I still remember the feeling.

thesoftware730466d ago

We already knew that from the day it was announced right?

SullysCigar466d ago (Edited 466d ago )

I guess this removes all doubt.

2moda5gamer466d ago

I may be mistaken but I remember hearing this had some direct funding from Sony.

Babadook7466d ago

Yah. But that was a leak.

thesoftware730466d ago

Calisto Protocol, Dead Space: Remake, Re4: Remake, and Silent Hill: Remake.

Horror games are back in a big way! I'm loving it.

cthulhucultist466d ago

And Alan Wake 2 & Amnesia The Bunker as well!!

CBaoth465d ago

and didn't they announce a new Alone in the Dark?

IanTH466d ago (Edited 466d ago )

It is a little weird how most of them are just new versions of old games, though. Hopefully this gives publishers the confidence to green light more proper new horror IPs.

Flawlessmic466d ago

Coming 2023, book it!!

Can't wait to play this again as an adult!

Knushwood Butt466d ago

Looking forward to this, but I'd also likd3 to play through the original SH2 again.

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170°

Reboots In The Works For Tecmo Classics – Dead or Alive And Ninja Gaiden

Two of Tecmo's classic series, Dead or Alive and Ninja Gaiden, are getting new games with a possible reboot of both series.

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Seth_hun522d ago

Why do we need a remake of Dead or Alive, instead of a new installment in the series ?

blackblades522d ago (Edited 522d ago )

There's no remake it says reboot. There is a difference just like a difference with remaster as well. They all have re doesn't mean they are the same. They want to reboot and start fresh after both series with South. With there success with nioh series it might be a good idea and hopefully goes well for them and the games.

Crows90522d ago

Reboot ala tomb raider...i don't think you have a problem with that.

Number1TailzFan522d ago

Fighting games are too shallow, they were good at first.. up til around Tekken 3 and Soul Calibur on Dreamcast, because they had a ton of extra modes and challenges and stuff. Everything after is basically the same, or with even less content.

Terry_B522d ago

Sounds like you did not play a lot of fighting games after SC 1.

FinalFantasyFanatic522d ago

Really? I feel like they add way too many systems and options to some of the newer games. Like Soul Calibur 6 for example, feels like they'res just too much going on, whereas I loved 2 and memorized all the skills and options for my favorite characters, played through most of the modes as well.

boing1522d ago

Been playing Tekken for almost 30 years. It's the opposite of shallow.

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