iGR: "Devolver Digital and Vlambeer have finally announced the release date for the twin-stick, dogfighting action of Luftrausers. The aerial combat of Luftrausers is described as “fast & intense” which is pretty much Vlambeer’s signature gameplay style."
On this week's episode of The 1099 Podcast, co-founder for indie studio Vlambeer and speaker/world traveler, Rami Ismail, joins host Josiah Renaudin to discuss the state of independent game development. Rami explains the benefits of being open to your audience, the biggest misconception the average "gamer" has about how games are made, how he deals with media criticism, the impact geography has on game design, how to predict new genre trends, and what it was like watching his mom play a video game for the first time.
Vlambeer has only two people, but he Dutch indie game maker has managed to draw outsized attention to itself during its six years of making games.
"Maybe you've noticed that a lot of indie games end up on PlayStation 4 before Xbox One, and one of the studios that has partnered with Sony time and time again has shared one of the reasons for this."