The thing about open world survival games is that there are no rules: You're on your own. Taking that very simple concept in mind, when you enter a game like Nether and find yourself dying more than you're killing – and you're at a crossroad frustration, enjoyment and revenge-seeking antics – you can't help but wonder if the game is doing what it's supposed to? Or perhaps you just don't have the cajones to enjoy the the cut-throat world of Nether?
DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.
DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.
DayZ hotfix 1.25 is finally out, but instead of fixing the oft-complained-about duping glitch, the issue still hasn't been addressed.