Horrible Night: "Zombies may be the foe of choice in modern games, but the 80's tell a different story about the true threat to humanity, robots. Robotron: 2084 even gives us a year to count down to our doom."
We are starting a new segment here at dadisajoke. We are going to be comparing Retro Arcade Machines to the Retro Console ports of the same game from the 80's.
Robotron sparked my love for twin stick shooters, even though it came out almost a decade before I was born.
Housemarque is famed for its downloadable console games including Super Stardust, Dead Nation, Alienation, PS4 launch title Resogun and now Nex Machina. The veteran Finnish developer has made a name for itself crafting, precise, polished, technically accomplished and visually striking titles in publishing partnership with Sony.
With its latest title, Nex Machina, launching for both PS4 and PC, Housemarque is taking its first step into self-publishing. Working in collaboration with pioneering developer Eugene Jarvis, who created arcade classics such as Defender, Robotron: 2084 and Smash TV, Nex Machina represents both a refinement and evolution of Housemarque's design principles, as well as an opportunity for the developer to directly benefit from establishing and retaining its own IP.
Here, Housemarque CEO Ilari Kuittinen and head of publishing Mikael Haveri discuss how the decision to self-publish has led to greater autonomy, a collaboration with Eugene Jarvis and how a game titled "Death Machine" could mean a new lease of life for the company.
Boss Dungeon's Andrew "Andy" Deavin reviews Puppy Games' loving homage to Robotron: 2084, the isometric arena shooter - Ultratron.
Robotron is fantastic to this day.
One of the most unforgiving arcade games of the early years. I stayed far away from this game only because it was impossible to play.
Loved this game as a kid.