Sucker Punch Explains Why it Won’t Work on Other Platforms or Start up a Second Team
Before becoming a subsidiary of Sony Computer Entertainment in 2011 Sucker Punch Productions was an independent studio, despite working exclusively with the house of PlayStation since 2000. Many have asked themselves the reason for this focus on the PlayStation platform, and why such a prominent studio always works only on a single title at any given time.
inFAMOUS: Second Son producer and studio founder Brian Fleming answered those questions.










