8CN: We here at the 8th Circuit Network don't advocate the usage of ROMs and Emulators. Not on any moral grounds, mind you, but because when you use a corruption program to tweak the coding of these games, you get horrifying (and hilarious) results. Like these five videos, for example.
Link should have a voice in The Legend of Zelda Movie. While he mostly stays quiet in the games, he canonically does speak but usually holds back on expressing his thoughts. In a movie format, it is better for the character and the story itself that Link speaks.
I just hope it's not a bunch MCU Snarky McJokeface dialog. Started playing veilguard free on PSN (would not recommend) and it's a perfect example of how dialog in contemporary entertainment is garbage.
WTMG's Leo Faria: "Super Mario 64 DS may not have been “better” than Super Mario 64, but it is indeed “more” than Super Mario 64, if that makes any sense. For a kid back in 2004, having a Nintendo 64 classic on the palm of your hand, with more content than the original, and a crapton of amazing minigames on the side, was more than enough to make me ignore the admittedly terrible controls I had to put up with. Two decades later, it bizarrely holds up. I can easily affirm it’s one of my favorite remakes of all time, even if it’s far from perfect… hell, possibly not even better than the game it was supposed to be an improvement of."
Nintendo is hoping to continue working on both top-down 2D and dynamic 3D The Legend of Zelda games in the future.
Faceless Mario is creapy.
Gateway MT6706 2008
Silent Hill is so scary like that.....