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Cradle – CryEngine 3 Powered Fantasy Open-World Headed to PC | OnlySP

OnlySP: Open-worlds and fantasy games are almost inextricably linked. They are about world-building in their fullest sense; literally, from the ground up – from a concept to its realization. Cradle looks to tap-in to that seam, but also promises to bring new imaginations and ideas to a familiar genre. Mojo Game Studios, the developers behind Cradle, have been successfully raising supporters through their Kickstarter campaign in order to bring this ambitious and cutting-edge game to life. If Skyrim left us wanting new lands to explore and new adventures to find, Cradle looks like it might have what we’ve been waiting for.

ATiElite3891d ago (Edited 3891d ago )

2016 release date...........Hey lets save the talk for Cradle until after E3 2015.

Kingdom Come: Deliverance offers the same if not MORE and is set for a 2015 PC release and 2016 XB1/Ps4 release.

Glad to hear about it but it's 2 years away.....last game that was talked about 2 years ahead of time was the Last Guardian and Agent and we still have NOT seen any gameplay of those lol, sorry I just DO NOT want to jinx Cradle as it has so much to offer.

Both games are on my radar as Open World RPG's with variable gameplay, complex A.I. and HUGE worlds to explore are the pinnacle of SP Gaming in a world drowning in ONline MP games

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5.0

Cradle Review - The Gamers Lounge

Imagine you wake up in a room littered with artifacts that are meant to reveal an intricate story with the option to flesh out the details. Then imagine that room is covered from top to bottom with pamphlets, newspapers, advertisements, consumer electronics, and other items for you to scour in search of answers. The answers can be hard to find, but the beauty of this journey is the reward you feel as you uncover answers.

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the-gamers-lounge.com
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7.5

The Glorius Ideas And Terrible Puzzles Of Crandle | Kill Screen

KS:
The yurt is full of mysteries. Spices and cooking utensils attesting to months of meals in solitude. Shelves and drawers full of tools and knickknacks; faded pictures of relatives; a TV and tablet that look like they’re from 2005, even though it’s the distant future. You don’t know who you are, nor do you know what happened, but every surface is covered in scraps of paper that add lines to the obituary of a long-dead world. Newspaper clippings about the “contamination sphere.” Magazines announcing new advances in augmentation. A note from someone, somewhere: Times have changed, grandpa. These days any moron can copy DNA. Practically everything is interactive; the only thing that permits no interaction is the altar, containing a statue of Buddha and the Tibetan Book of the Dead. But across from the altar sits an even more enigmatic figure: an android woman, legless, turned into a kind of makeshift flower vase. For now, it’s time to make breakfast.

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killscreendaily.com
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Cradle Review | NextPowerUp

Cradle is a beautiful Sci-Fi exploration game, with spots of puzzles and a light sprinkling of horror in there too. It's developed by Flying Café for Semianimals, all done in the Unigine engine. As such it's unbelievably good looking for the most part. The game has you dumped in a vast open area, probably about two miles squared, which is entirely open for you to explore. Anything in the distance that looks like its low fidelity means you probably can't go there, and the invisible walls begin. Your main role as the protagonist is to figure out who you are and what you do, as well as uncover the past of an m-body you help fix throughout the game - fixing more means uncovering more. Overall it's quite a varied game, with a lot of pretty great ideas under its belt. It is, by all standards, an exceptionally unique sci-fi game with rather a lot of highly original ideas.

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nextpowerup.com