120°

Remembering Justin 'JewWario' Carmical

Justin Carmical, also known as JewWario, made his name with his series “You Can Play This,” where he reviewed Japanese import games on various systems since 2009, and even provided easy to understand guides to get around daunting stuff like menus; showing, even with the language barrier, anyone can enjoy them with little knowledge of the Japanese language. Unfortunately, he took his life at the age of 42 on Thursday, January 23.

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hardcoregamer.com
FriedGoat4117d ago

Although i'm in the same boat, not sure if it's really worth the effort to post. Kind of seems a bit rude.

Crazay4117d ago (Edited 4117d ago )

I'm with both of you.....I have no idea why I'm supposed to care who this is, there may be better ways of asking... And my comment is certainly not one of those

SilentNegotiator4117d ago

Some web series and work with TheGuyWithTheGlasses.

Never heard of him either, until Doug Walker posted something about it.

Pozzle4114d ago

You might have seen him in some of Doug's anniversary videos. If I recall correctly, JewWario dressed up as Jareth the Goblin King (from The Labyrinth) in Suburban Knights.

Pozzle4117d ago

Wow. That's so sad. I remember submitting some of his videos on N4G when he still made them.

R.I.P

kx114117d ago

why did he shoot himself ?

admiralvic4117d ago

I don't think the reason is currently known or has been released.

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30°

Larian CEO Swen Vincke says it's "naive" to think AI will shorten game development cycles

Larian's CEO believes that giving developers the ability to work faster will help them do more, so using AI won't shorten development cycles.

60°

TELUS Launches GameRx, a Wellness Gaming Platform Backed by Science

TELUS launches the GameRx wellness gaming platform, offering science-backed game recommendations for mental and physical health.

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clouddosage.com
90°

Ex-CoD producer tells devs to “be more like Larian, less like Activision”

Rubin: "Thank you! A lot of games, Call of Duty included just focus on how to make the most money possible out of the player base. They rely heavily on FOMO marketing and EOMM matches. But I feel like it used to be just more about the quality of the game which would drive players to play. And that means making the game more player centric. i.e. less engagement based tactics and higher quality experiences for the players. Better maps, modes etc. In other words your game should have a high player count because it's good and people want to play it rather than people playing it because the game has a $250M marketing budget. Everything is just said is very simplified as it would take too long to really go into it. One last simple analogy. Be more like Larian, less like Activision."

Sonyslave33d ago

Lol the producer of xdviant a cod clone in every shape and way, including the micro & fomo is piss off his game getting shut down.

Sonyslave33d ago

Yet you work for another scummy company like Ubisoft that fight to flood single player games with useless battle passes, predatory microtransactions and to take away player ownership of the games they pay for.

This twitter post exposed this fool

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