Approvals 12/3 ▼
Lord Anubis (3) - 4168d ago Cancel
jagiii (2) - 4168d ago Cancel
MariaHelFutura (3) - 4168d ago Cancel
TheUltimateGamer (2) - 4168d ago Cancel
acharlez (2) - 4168d ago Cancel
100°

NVIDIA Tegra K1 Unreal Engine 4 Demo Walkthrough

NVIDIA Tegra K1 is so powerful it can run Unreal Engine 4. Epic Games shows off the potential of mobile games with this UE4 demo and this video includes commentary from NVIDIA technicians.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community4168d ago
jagiii4168d ago

Can't wait to see this used in a mobile game.

Maxor4167d ago

Tablet gaming is about to become more badass.

xfear2diex4167d ago

not with dat touch screen

4167d ago
Rhaigun4167d ago

Why do I get the feeling this is what Alienware intends to include in its steam machine?

FlyingFoxy4167d ago

I don't think the framerate is going to be much good from one of the other demo's i saw, it looked a bit laggy.

This engine will no doubt work great on mid/high end PC's though.

Yodagamer4167d ago

Yeah you can also tell by this one that screen tearing is there as well. Nvidia's always promoted their graphics on mobile as console quality, but in order to be playable they'd have to dumb down the graphics. Nvidia 3 had great graphics on games, but the framerate ran bad on some games "built" for the chipsets and the new graphics features that could be done on other hardware via hacks.

ssj274167d ago (Edited 4167d ago )

O wow this looks like it will make my ps4 useless.. look at the amazing facial animation of that guy.. it seems almost like real life.. better than beyond two souls.

mike32UK4167d ago (Edited 4167d ago )

This is bull. We haven't even seen graphic like this on consoles or PC yet, and they expect me to believe a mobile game could look like this?

Yodagamer4167d ago

It's certainly on mobile, while these graphics are amazing they clearly don't have cpu/graphic intensive things like physics, ai, and screen tearing is kinda bad imo. They said it would be more powerful that 360 and it seems to be on par with that statement.

STK0264167d ago

What's great about this, is that in a few years, Nintendo and Sony will likely be looking to build their next handheld devices, and by then mobile technology will be even more advanced. In three or four years, it might be possible for these mobile SoCs to come very close to the PS4/XBO.

70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

Read Full Story >>
pcoptimizedsettings.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community48d ago
60°

PNY NVIDIA GeForce RTX 5060 Ti GPU Review

Between the price, performance and power draw, with the GeForce RTX 5060 Ti, NVIDIA nailed the mainstream formula.

Read Full Story >>
cgmagonline.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community63d ago
63d ago
230°

Nintendo Switch 2 Leveled Up With NVIDIA AI-Powered DLSS and 4K Gaming

Nvidia writes:

The Nintendo Switch 2 takes performance to the next level, powered by a custom NVIDIA processor featuring an NVIDIA GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements.

Read Full Story >>
blogs.nvidia.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed: title, content, url, credit url
Changed from Pending to Approved
Community76d ago
ZycoFox76d ago

The raytracing probably doesn't even equal a low end PC GPU, even if it did it would probably be mostly useless. They'll probably force it in some game now that will run like shit maybe 30fps at best, just because "it can do it"

B5R76d ago

Raytracing is so unnecessary for a handheld. I just hope you can turn it off.

Vits76d ago

A lot of gamers don’t realize that ray tracing isn’t really about making games look better. It’s mainly there to make development easier and cheaper, since it lets devs skip a bunch of old-school tricks to fake reflections and lighting. The visual upgrade is just a nice bonus, but that’s not the main reason the tech exists.

So you can be 100% sure that developers will try to implement it every chance they get.

RaidenBlack76d ago (Edited 76d ago )

Agree with Vits .... but also to add, if devs and designers just implement RT to a game world then it won't always work as expected. RT is not just reflections but also lighting and illumination as well. For example, If you just create a room with minimal windows, then it will look dark af, if RTGI is enabled. Devs and designers needs to sort out the game world design accordingly as well.
DF's Metro Exodus RT upgrade is an amazing reference video to go through, if anybody's interested.

darthv7276d ago

So is HDR... but they have it anyway.

thesoftware73076d ago

Some PS5 and SX games run at 30fps with RT...just like those systems, if you don't like it, turn it off.

I only say this to say, you make it seem like a problem exclusive to the Switch 2.

Neonridr76d ago (Edited 76d ago )

sour grapes much?

"It probably doesn't do it well because it's Nintendo and they suck". That's how your comment reads. Why don't you just wait and see before making these ridiculous statements?

Goodguy0176d ago

Please. I'd like to play my switch games on my 4k tv without it looking all doodoo.

PRIMORDUS76d ago

Nvidia could have said this months ago and cut the bullshit. Anyway the rumors were true.

Profchaos76d ago

Would have been nice but NDA likely prevented them from saying anything

PRIMORDUS75d ago

TBH I don't think Nvidia would have cared if they broke the NDA. A little fine they pay, and they go back to their AI shit. They don't even care about GPU's anymore. I myself would like them to leave the PC and console market.

Tacoboto75d ago

This story was written half a decade ago when the world knew Nvidia would provide the chip for Switch 2 and DLSS was taking off.

Profchaos75d ago

Yeah but similar thing happened a long time ago when 3dfx announced they were working with Sega when they took the company public Sega pulled out of the contract for the Dreamcast GPU.

In response Sega terminated the contract and went to a ultimately weaker chipset.

So there's a precedent but that Nintendo would have much Of an option its AMD, NVIDIA or Intel

Profchaos76d ago

I'm not expecting of anything from ray tracing but dlss will be the thing that sees the unit get some impossible ports.

andy8576d ago

Correct. All I'm seeing online is it'll never run FF7 Rebirth. If it can run cyberpunk it'll run it. The DLSS will help. Obviously only 30 fps but a lot don't care

Profchaos76d ago (Edited 76d ago )

Exactly right when I buy a game on switch I know what I'm getting into I'm buying a game for its portability and I'm willing to sacrifice fidelity and performance to play on a train or comfortably from a hotel room when I travel for work.

76d ago Replies(1)
Show all comments (23)