[UPDATE] GameStop and EB Games are now listing Bethesda's RPG and Vivendi's FPS as not coming until early next year; latter delay now official.
As it held its Gamers' Day event in San Francisco, Sony announced the launch lineup for the PlayStation 3. The list had 21 games, including the PS3 edition of Bethesda Softworks' critically lauded role-playing game Elder Scrolls IV: Oblivion and Vivendi's acclaimed first-person shooter F.E.A.R. Sony said all the games on the list would be "available through the holidays," which traditionally means the end of the year.
However, now it appears that said timeframe may extend to some 2007 holidays. The product pages at both EBgames.com and Gamestop.com now list Oblivion as shipping January 1, New Year's Day, and F.E.A.R. shipping on February 6, when Jamaicans celebrate Bob Marley Day.
F.E.A.R. leapt out from behind the TV to scare gamers witless and ruin their underpants in 2005. Amalgamating elements of Hong Kong action films like Hard Boiled with the Japanese terror of The Ring, Monolith hit the nail(gun) on the head. Apart from a large number of grey corridors, it was a tremendous game and one that has had many playthroughs.
Between battling Replica soldiers and keeping in touch with his family, Point Man took some time to off of F.E.A.R. operations to talk about his life behind the scenes. Although Point Man could not provide any real personal information and didn’t seem to have much of a personality, he did give us some tidbits about his likes, dislikes and opinions about his missions. We had to get the best typist in the industry to keep up as the interview went really, really fast.
The Merriam-Webster'a dictionary website defines an achievement as a "successful result brought about by hard work." However, the following achievements could not be classified as either being considered successful or the result of hard work, mostly since these achievements are boring.
Personally, I think most achievements are lame. But for me, nothing is worse than ones that require you to either watch the opening sequence, do the tutorial, or watch the ending credits. I also hate story-based achievements. It's so silly to give an achievement for doing things that have to done in order to advance the storyline. I think the Half-Life 2 achievement is clever. Besides, it's not the points that matter; it's the fact that you did it in the first place. I don't think points should be rewarded for achievements, but maybe that's just me.
Don't forget Quake 2......the full version was a bonus game with Quake 4.You get achievements after every chapter (around 8) with........0 points.
I'd have to say the achievement for watching the credits in Assassins Creed. I just left it running whilst I got something to eat, got back and 50G. Definitely earned that one, that sandwich didn't make itself.
Also any online achievements in general, especially in games with terrible multiplayer.
do we NEED a article like this every 6 week ??
do we really need that ?
"the most easy/lame achievement/trophies "
Seriously
My Beatles Rockband only came with 3 instruments but I have played it with friends and all 4 of tapping and singing along. But who is this guy to tell us how many people should be playing a game to make it fun? Screw that guy.
I can not belive it. This blows even more. Once again it is good to be a 360 owner.
It's still in the PS3's launch window.
The ps3 is really hard to program for, since they can;t get a decent framerate from 2 old pc games. More bad new, first sonic is delayed, no nba live 07, now this. LOL
It is great to be a 360 owner.
...
"things will get better for the PS3"
yeah i'd say they have to. when you screw your loyal customers over and over i'd say eventually you would get the idea to try to do something right