BioShock is often cited as one of the greatest video games of recent years – but creator Ken Levine claims he has serious regrets over the way he concluded his dystopian saga.
IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."
YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments
I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.
I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Gareth, Justin, and Michael at Skewed and Reviewed look at timely and topical entertainment news on their latest show including the latest video game movie and news of another in the works.
The movie was absolutely garbage !!!
BH needs to do better - since Halloween Ends - Exorcist , Freddy is Shyte - STOP IT !!!!
(SPOILERS)
I know im in the minority here, but i wish he could take back Bioshock Infinite (or at least its connection to Bioshock). I think it neutered the combat and took away any rpg qualities from Bioshock, which itself took away from System shock 2. THEN i think it took away any of the impact from Bioshock's story by making it one of an infinite number of "possibilities". I know most people won't care, but they also pretty much made Bioshock 2 non-canon, or one of many possiblities of what happened after Bioshock. Me personally, i liked Bioshock 2 not for it's meh story or meh multiplayer, but because it was considerably different than B1, didnt feel the need for an epic story or big twist, just told a personal story within the city and improved the combat substantially. And worst of all, the game spawned this endless speculation and theories about EVERYTHING. Where people are literally saying ambient noise from the first Bioshock was proof of this or that, where literally any view or interpretation can go because in an alternate dimension it would've happened anyway! I think they should've made infinite what we thought it'd be, separate from rapture.
I agree with Ken here. Infinite is a better game.
Typical creative person, never happy with the work they create no matter how good it is lol. Seriously though I'm glad he is always looking back at his work to see what he felt could be different so he can apply that to his future projects. In any creative medium, the moment you stop trying to improve is the moment you should quit.
Hope we hear something new this year from you Ken =]
Didn't like Bioshock 2's endings (Loved the game btw)
but Bioshock Infinite's ending was brilliant, i actually had to sit and think hard on how it all worked together.
Ken, I just gotta say, from a personal viewpoint and somewhat biased opinion. I still think the BioShock games are some of the best if not #1 on my list of games I have ever played. I got Bioshock 1 when I got my first Xbox360 (Parents didn't even check the game ratings) and I know for a fact that these three games will NEVER be sold. They are now a part of my collection of personal favorites.