Edge writes: "We visit Relentless Software, the studio taking Game 3.0 mainstream as two Buzzes come along at once.
Don't tell Steven Spielberg, but videogames have already been making people cry for years. The places where this generally happens are called development studios. Here, along with artful exposed brickwork and homemade Katamari sculptures, you'll see grown men sobbing over impossible workloads, deadlines and not having seen their families in months. Crunch. But at Relentless Software in Brighton this, apparently, never happens. This is the developer that claims it has killed the crunch. How? David Amor, the studio's director, cites simple things like removing internet access from workstations."