Since Machinarium by Amanita Games burst onto the independent game scene in 2009, new waves of titles have sought to emulate its innovative design for point-and-click games. One of these is Gomo, a wordless game with charming hand-drawn graphics developed by newcomer Fishcow Studio.
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Tom at GameCloud Writes:
"Gomo is a fairly short puzzle adventure game that is somewhat light on conventional puzzle solving. However, in saying that, I still found the journey interesting none-the-less, and enjoyed my time with the game. This is mainly due to the random things you discover along the way, and the irrelevant, but funny, background animations. There’s a fair bit of slapstick “physical comedy” throughout the game in the way Gomo gets about his business, and this kind of humour works especially well with young audiences. Although the game is short and fairly linear, it is definitely worth checking out if you have a few moments to spare, and need a light-hearted distraction."
Dana Abercrombie from DualShockers writes:
After playing this game, I’ve come to the conclusion that sometimes love does not conquer all and when people or dogs are no longer in your life it can be for the best.