Karam Elahi from SpawnFirst writes: "In our "Last Gen vs. Next Gen Graphics" feature, we pit the best late-in-the-lifecycle game of our choosing from the previous gen, to as similar a title as we can find in the next gen line-up. We’re not restricted to one console line, as in this series PS3 vs. Xbox One, Xbox 360 vs. PS4, PS3 vs. PS4, and Xbox 360 vs. Xbox One graphics comparisons are all fair game. We post up decent in-game and some in-engine cinematic shots of both games, and we leave the decision all to you as to which game looks better."
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
Seriously where do you get these screen shots from? These are damn awful and compressed to death especially KZ:SF. Doesn't do either real justice.
KZ:SF - https://pbs.twimg.com/media... http://www.abload.de/img/po...
Halo 4 - http://s.pro-gmedia.com/vid... http://s.pro-gmedia.com/vid...
More KZ:SF --> http://www.neogaf.com/forum...
Halo 4 --> http://www.videogamer.com/x...
Halo 4 looks astonishing for current-gen, I can only imagine what 343i will achieve on the Xbox One.
Why does this exist? Let's forget about the vast graphical gap between the titles for a second. No conclusion was reached. No article was written. He posted photos and a title for hits. Ban this crap!
People will be disappointed with nextgen if all they care about is graphics. It's not the leap forward people think it should be.
Racing games on Dreamcast still look good compared to the latest forza. They can do nice things with particle effects and physics now and there is more environment interaction. That will continue. But a car is a car.
This guy is a complete joke. First the completely unscientific comparison between TLOU and DR3 (he's illogical reasoning being that both games have 'zombies'), now this.
Why not compare killzone:SF to a last gen game with a similar scope and art direction... I dunno... something like KILLZONE 3 for Christs sake!!!
How can you get an accurate representation of the generation shift when you keep compairing totally unrelated titles? Again, this guy is a joke.
Next, let's compare Resogun to Mass Effect 3. Why not? They both have space ships!