170°

Mirror's Edge HD Trailer from PlayStation Day

Here is the first trailer for Mirror's Edge, a first person Parkour-flavoured shooter-platformer from Dice, coming this year for Playstation 3 and Xbox 360.

This is a trailer direct from the PlayStation Day conference.

Enjoy.

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sonarus5827d ago

Not too sure i appreciate the first person view but it looks good

Cwalat5827d ago

correction... it looks AWESOME !!!

wow, DICE are really doing the PS3 right ;D

green5827d ago

It looks amazing.The colours are really vibrant giving it a refreshing look to all the greyed out FPS gamers around.

Definitely one to look out for.

gamesR4fun5827d ago

ya looks freaking insane
nice to see a fresh take on the ol fps :D

nirwanda5827d ago

yeah I know what you mean with the fps view to me it looks like crackdown in first person without the weapons and cars hope its open world and not linear if you look at the buildings it look like you have to stay on top of them you never see her just climbing anything.

chaosatom3335827d ago (Edited 5827d ago )

This is innovation, this is gaming.

I don't say this too often, but DAY1.

GTAiv---> Haze ----> Mgs4 ----> E3----> Explosion-----> Socom ----> LBP------> Eight Days-----> MIRROR's EDGE ---> Resistance 2 -----> White Knights ----> KILLZONE2 ------> Uncharted 2 ---> GT5---> Heavy Rain-----> FFX13 or versus-----> God of war -----> inFamous---> L.A. Noire -----> Getaway

Feihc Retsam5827d ago

The environments are very stark, and what's up with the fake reflections? When you run at a mirrored window, you should see yourself.

The overall look is TOO polished and clean, and the city looked to be completely vacant as the camera looked down into the streets.

It looks like TIME CRISIS

yesah5827d ago

you forgot Prototype, Dead Space, and that amazingly shaded Naruto game.

Kakkoii5824d ago (Edited 5824d ago )

All you guys talking about this being an FPS..

But this isn't an FPS.

Yes you can pick up someones gun if you need to. But it will hamper your speed and performance. And you can only use the ammo that's in the gun. Dice has made it clear that this is not a shooter type game.

This game is focused on hand to hand combat. So I would call it a FPF.. First Person Fighter lol.

+ Show (6) more repliesLast reply 5824d ago
crunchie1015827d ago

Yes, yes, and triple YES.

Sorry if i seem arogant by expressing such excitement about a trailer that I submitted, but oh god this game looks beautiful.

kalistyles5827d ago

The game looks so refreshing and provides such a different feel to the first person genre. Love the colors. Very interested.

Fishy Fingers5827d ago

Can't knock it, looks great and its a really nice take on the FPS genre.

Only concern, perhaps it may become tiresome over time? Guess I'll have to buy it and find out :)

Too many games, to little time, what a time to be a gamer. Just keeps getting better and better :)

neogeo5827d ago

I don't like it. It looks empty. the city has no life. In the fight mode it looks very bad. low polly's EA better put more into this game

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan448d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya448d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled447d ago (Edited 447d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney447d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled447d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist447d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin448d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled447d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE447d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi447d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE447d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina465d ago (Edited 465d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183464d ago (Edited 464d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher464d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku464d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama464d ago (Edited 464d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot464d ago (Edited 464d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola464d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem464d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad464d ago (Edited 464d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost463d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad463d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz464d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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