430°

Stunning New Killzone 2 Screen Released

Sony's press site had been updated with this image of Killzone 2, hopefully followed by more soon.

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gamersyde.com
sonarus6260d ago

I'm not going to lie, that looks fantastic

HighDefinition6260d ago

Is becoming a REALITY.

This day has been insane.

thor6260d ago

Yeah it has that cool grainy look you get from ambient occlusion as well (faked here of course), but still the character models look on par with crysis from this distance :O

Statix6260d ago (Edited 6260d ago )

Thor, I'm not sure you know what you're talking about. Ambient occlusion doesn't cause a "grainy look." Nor do you or I know whether it's "faked" here. I kinda doubt you know what ambient occlusion is; maybe you can elucidate it for everyone.

jwatt6260d ago

Yes it's day time, well I was confident they weren't going to have the whole game at night.

thor6260d ago

Actually I've done 3d art for years. Ambient occlusion gives it that kind of finish. I know perfectly well what it means, it simulates the percentage of surrounding light that can reach a surface, rather than just deciding whether things are in shade or not. I know it's faked, well approximated shall we say, because it takes an awful long time and a raytracer to do it properly. They have probably baked some AO maps beforehand, but they won't change as objects and characters move around. It makes for more realistic lighting, though.

Ghoul6260d ago (Edited 6260d ago )

@statix

no need to get angry here thor said it absolutly right, and yes it DOES give you a slightly "grainy" look to it couse most aoc maps arent that highres to save texture memory, that way you get some rather unsmoothed aoc bakemaps.
you overreacted to the word grainy couse most people wont see the grainyness us 3d artists see.

and yes it is faked as realtime aoc isnt ready yet, we have some very promising engines and thirdparty code coming this way but its more then 4-6 years away to see it in action in a video game.

Expy6260d ago

Processing is the PS3's domain, it's what it does best, and it is a raytracer as well (Cell Processor).

Statix6260d ago

Well in that case, consider me "pwned." It seems like you probably know quite a bit more about the subject than I do, and aren't the "noob" that I initially thought you were.

Ghoul6260d ago

@expy

every cpu is a raytracer as raytracing (like the name suggests) is just a render method tracing every ray instead of the regular realtime fake textures you use like, reflection maps, aoc, etc.

even the ps3 wont give us ingame raytracing in this gen, i even doubt any gaming system will ever do it since raytracing isnt needed its far to expensive to calculate for the little + in realism you can easily fake without the average joe seeing the difference.

titntin6260d ago

Ambient occlusion maps are greyscale images, and as such, are not a big drain on memory at all - there is certainly no need to use a low resolution that would cause graininess. Indeed, the only graininess I've seen in AO maps comes from 3D artists who don't know how to set up the ray tracer to achieve decent smooth results. AO maps are often baked into the vertices's as lighting info anyway (the last two next gen engines I worked on used this method) so the texture map isn't even stored. There's not a 3D games artist in the world could look at that image and say they were using AO maps or not - and the 'film grain look' that appears to be being referred to is most likely a post video process as its perfectly viewable in non occluded areas.
Sorry to be picky, but I've been a digital games artist and and animator for more than 15 years, so I feel compelled to offer those observations.

As for the image - it looks great, and profession aside, as a long time gamer I'm excited to see games imagery starting to achieve this standard and I hope the game play lives up to the great visuals.
There's a look to the shots I've seen from this title that shows an extremely well released lighting engine making this one of the best most realistic lit games I've ever seen and a cut above some of the other engines out there.
I actually turned down a contract at the beginning of the year working on these environments (I didn't want to move away from the wife for the duration of the contract) - but I have to say, looking at this screen shot and anticipating more, I might regret that decision! :)

Honolulu6260d ago

Met some of the good people from Illuminate Labs some weeks ago at the pub, and they said they're using some kind of dynamic occlusion technique that goes by the normal map among other things. It's not completely accurate though, but it sure looks awesome nonetheless.

Ghoul6260d ago (Edited 6260d ago )

@ tintin

well said thanks for taking the time to write this acurate reply :D
you are right though you cant spot AO maps in the open that easy

in fact for everyone interested in GG deffered rendering technology
http://www.guerrilla-games....

damn interested paper for gamedev/artists and gamers alike

page25 shows you the incredible scene lighting GG accomplished in killzone2 wich for me is the most impressive realtime lighting i have ever seen

+ Show (12) more repliesLast reply 6260d ago
St06260d ago

hmm looks good, wouldn't say it was "Stunning" though

decapitator6260d ago (Edited 6260d ago )

Yeah, stunning is an understatement. You mean amazing right ? Agree with you if thats what you mean.

Fishy Fingers6260d ago

1 screen? Most games, that wouldn't excite me, but this is KillZone 2 :)

IIamback6260d ago

Am i the only one not impressed? It looks even more dumbed down....

pwnsause6260d ago (Edited 6260d ago )

thats cause the image is compressed. BTW this is the first image that we actually see daylight in KZ2. lighting looks amazing. possibly up to Crysis standards when it comes to lighting.

Fishy Fingers6260d ago (Edited 6260d ago )

1 screen is hardly enough to judge something.

But just from that I can see...

Volumetric clouds
What look like soft shadows
Huge amount of AA
Real time dynamic lighting
Post-processing
Massive draw distance

.. all that from a compressed shoot. Not bad for a game with over six months true development time remaining ;)

Personally I want to see some flames/fire, that was my only concern with the E3 gameplay videos, but hell, even that wasn't bad.

sonarus6260d ago

You might be the only one. The backgrounds look a little dull which can be expected of an incomplete game but the characters and the lighting are simply stunning

Statix6260d ago

Honestly, it looks improved to me. And trust me, I'm a realist, not a fanboy, when it comes to evaluating graphical quality; I criticized the PS3 version of GTA4 heavily for its graphics when it came out. But this is one of the best, at least better, looking screenshots of Killzone 2 that we've seen.

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DarkSniper6260d ago

Killzone 2 will undoubtedly be ten times more superior than anything offered on competing consoles. With Guerilla hard at work, you can make a safe bet in saying that Sony once again delivered their promise. Next Gen starts when Sony says so.

$niper

Montrealien6260d ago

with a 60 million plus budget it sur as hell better be the best thing this side of FPS shooters.

Mwaan6260d ago (Edited 6260d ago )

lol. So the next gen starts in 2009? Character models look outstanding. I'm way more into this game than Resistance. Can't wait to hear what people have to say about the demo. If they can pull off those visuals without any compromises, I might kneel before my PS3.

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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman246d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX246d ago (Edited 246d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne246d ago (Edited 246d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro246d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken246d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown246d ago

They should finish Horizon story first

darthv72246d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken246d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya245d ago

Yeah, a remake would be pretty awesome

anast246d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood246d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX475d ago (Edited 475d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro475d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72475d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_475d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga475d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos475d ago (Edited 475d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23475d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000475d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin475d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole475d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix475d ago

A Resistance reboot will be awesome

Michiel1989475d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor475d ago (Edited 475d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

475d ago
Michiel1989475d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar779d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor779d ago

Can’t wait for their next franchise

SullysCigar779d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg779d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149779d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138779d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim779d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC779d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138779d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle779d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76779d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM779d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730779d ago (Edited 779d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger779d ago

thank you fps lover, I'm with you

talocaca779d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy779d ago (Edited 779d ago )

Kinda wish they move on from Horizon tbh.

lukasmain779d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright779d ago

There were rumours that they were working on a Socom reboot.

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