Nintendo 3DS Guide: Louvre Is Not A Game, And That’s Not A Bad Thing | Siliconera Review
Siliconera: One of the questions asked more and more as video games expand and change as a medium is “what qualifies as a game”? There are arguments to disqualify software with too little user initiative, or that lacks clear win/lose conditions, or that isn’t making an attempt to be fun. I’ve always found myself more on the inclusive side of these arguments, preferring to expand the definition of game than to adopt some sort of unwieldy “interactive experience” label or the like. However, I have finally found where I draw the line.











