oprainfall's Tyler Lubben writes:
"It was a harrowing wait. First, it was a Summer 2013 release, then that faded off into Fall 2013. By December, I didn’t think we’d be seeing a 2013 release at all. Just as hope faded, though, news of an open beta on December 4 broke, and I jumped at the chance to finally try the game out for myself. What follows is a brief account of my first few days with the game, and my thoughts on whether it lives up to the hype."
Starbound a crafting and exploration adventure game developed and published by Chucklefish is now available on Xbox One and Xbox Series S/X.
The latest episode of Dev Diary is a chat with Adam Riches from Chucklefish studios about his work on Wargroove, Starbound and more.
Terraria was a smash hit selling ten million units and still growing, and not only showing that Re-Logic was a force to be reckoned with but it also showed that Minecraft did not have to be the only building game. Rather than going for a straight clone of Minecraft, Terraria moved to a 2D adventure game, that had a wealth of combat, and bosses as well as a more meaningful progression than Minecraft. Overall, Terraria was an impressive game.