Morality in gaming: The good, the bad and the odd

Morality in gaming: The good, the bad and the odd

PixelitisBlog|13 years ago|Fable

"Much like the duality between good and evil itself, gameplay based on moral decisions can either take the light or dark path in terms of its execution.

Though morality choices within games are nothing new, the feature itself seems to be a more modern trope. Series like Fallout, Infamous, and Fable have all advertised their moral choice system as a selling point. At their worst, moral choice systems remain just that: a selling point adhering to a fad.

At its best, the feature meshes with gameplay and challenges the player’s impulses. The best and most interesting problems never have one right way to solve them." – Stephen Hilger

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