Gaijin Entertainment CEO Anton Yudintsev breaks down the multiplayer gameplay experience on the War Thunder MMO in this exclusive interview.
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War Thunder is making the jump from your screen to your shelf, with a range of plastic model kits sold in collaboration with Italeri.
In a new video released by Gaijin Entertainment, people can compare the studio's Dagor Engine, which has been free and open source since last year, with the industry-leading Unreal Engine 5 from Epic Games. The video shows off content from the East District, a part of Gaijin's unannounced game, with the content in the demo being made using both Dagor Engine and Unreal Engine 5. In addition to the video, Gaijin Entertainment has also released the full code of one of Dagor Engine's multiplayer frameworks under a permissive license, along with the art sources of one of the multiplayer samples. Those interested can look at the East District demo on both Dagor Engine and Unreal Engine, depending on your preference.
Looks great. I'm already kinda sick of unreal 5. Most games just have a sort of unnatural look and feel to them. Take Stalker 2 for example. In screens it looks great, but performance sucks, there are tons of pop in and visuals artifacts, and the lighting looks very artificial most times. Like when walking outdoors you can see the transition as it draws light over the environments. It almost makes everything look metallic. Just a weird engine and almost seems like a downgrade in most areas.
That game sounds pretty interesting I think Im going to have to play it when it comes out.
War Thunder. A game that will define the difference between the two consoles.
Cant wait to try when it hits NA. Im glad they have head tracking with PS Camera support.
Amazing game, absolutely destroys World of Airplanes.
they have trackpad aiming support. That would make the aiming more intuitive for me, and give players other ways to get into the game.
Edit. It would make sense for me to aim with the TrackPad and fire by clicking.