Usually, when you go to buy a phone, the vital stats will list the number of cores and the clock speed as an indicator of performance, but this doesn’t really tell the whole story. One CPU may be able to process more instructions per cycle (IPC) than another, and it may be able to process them more efficiently. The GPU in a phone is almost never advertised and is usually clocked independently from the CPU, despite being on the same die. It’s usually best to look at the overall performance of the System-on-Chip, but even then things like memory bandwidth can impact performance.
Dr. Serkan Toto says: While things do not look great for many studios in the West, things are very different in Japan – and I was shocked how little people in the industry still know and understand about the third biggest gaming market in the world (which is a probably a positive for a Japan game industry consultant like myself).
Honestly, it looks about the same if we are measuring a company's success on their all time high stock price. It has nothing to do with the sentiments some in the industry have.
Objectively the two biggest problems are cost cutting and consolidation.
Sony has published a new patent pertaining to unique lip-sync evaluation and fixing system to automatically fix NPC mouth movements to align them with the original dialogue’s timing, resolving sync issues.
This lip sync thing sounds pretty awesome. But one cannot shake the feeling, this is going to be combined with AI, and….. sigh
A new patent published by Sony discusses PlayStation controllers that are solar-powered, with the ability to charge the battery under light.
Mine would never run out of juice thanks to my glowing personality......
My Samsung TV remote charges on solar-power or artificial lights. Or a USB if needed. The tech is hopefully getting better so it can charge a gaming controller.