The biggest strengths that Infinite had was its characters, story and setting. Burial at Sea tries to re-use our affection for Infinite’s characters and the original Bioshock’s setting but then has to create its own (half of a) story in about two hours of play time. A difficult feat at the best of times and one that Burial at Sea doesn’t quite pull off.
As you can imagine, with the game taking place in Rapture, the environments steal the show once again. Seeing this familiar location through a slightly new lens gives you a greater appreciation of just what a wonderful world Ken Levine and his team crafted.
Examples of DLCs that are NOT cynical cash-grabs are few and far between. These rare gems can significantly expand upon and improve the base game. GameLuster's Nirav Gandhi highlights the top ten DLCs of all time. Publishers take note - these are DLCs done right.
My favorite DLC list would be:
10) Dragon Age Origins: Awakening
9) Assassin's Creed IV: Freedom Cry
8) Destiny: The Taken King
7) Fallout 4: Far Harbor
6) Fallout New Vegas: Lonesome Road
5) The Elder Scrolls V: Dawnguard
4) The Elder Scrolls IV: The Shivering Isles
3) The Last of Us: Left Behind
2) Red Dead Redemption: Undead Nightmare
1) The Witcher 3: Blood and Wine
Honorable) Mass Effect 3: Citadel, The Witcher 3: Hearts of Stone, FarCry 3: Blood Dragon, Diablo III: Reaper of Souls
Also) Fallout 76: Wastelanders (Actually brings some sense to the game) (Should be a standalone offline title)
Where’s Big surf island from Burnout Paradise? And all the extras.
GTA4’s dlc was one of the best ever
Undead nightmare was brilliant My 3 favourites off top of my head great value and great content
Dark Souls 2 and Dark Souls 3 DLC was great, Horizon: Zero Dawn's Frozen Wilds DLC was good.
Gavin Goulden, lead character artist in Insomniac Games, told Sector.sk more about creating characters in Marvel's Spider-Man, Sunset Overdrive, and Bioshock Infinite.
Just some of the scenes that stand out from 2K's celebrated shooter series.