Cloud Gaming: Xbox Live Compute
The next generation is here, and we’ve heard a lot about cloud-based technologies being introduced on the new consoles. One mentioned over the past year is Sony’s Gaikai, which will add backward compatibility to the PS4. It will be able to stream PS3 games digitally to Sony’s new system, and the service is said to be launching in the U.S. in 2014. Another, which is available now to developers, is Microsoft’s cloud computing technology known as Xbox Live Compute. The latter is what we focus on in this feature. With a lot of potential being boasted by Microsoft, we wanted to look into what the service will offer and what concerns or problems have been talked about over the past few months.











