80°

Why Open World Design Will Fix Mirror’s Edge

Months ago, Mirror's Edge 2 was announced. Even better, it was confirmed as being an open world game: something which I have always believed the series should be, and something which I think would have fixed all the original's problems. But many disagree. Read on to find out why, and more importantly, how open world design would fix the series.

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leviathyn.com
tdogchristy904228d ago

I'm so ready for this, please release!

wallis4227d ago

A game needs a storyline like Bioshock's to really justify a linear experience nowadays so I think open world is the healthiest direction a series can take. But saying that there was a LOT wrong with mirror's edge. The platforming was far from perfect, the storyline was laughable, as was the voice acting, the combat was abysmal and as time went on the pacing just got worse and worse. Not to mention while the art style was brilliant it was also pretty static - I think the best deviation the game had to offer from glistening white roof was a sewer level which is more of a sin than anything else.

So I'd like to see more of the city ranging from the run down crappy parts to suburban areas and also maybe open up the inside of the buildings to a bit of free running as well (not all buildings open their doors to corridors. Some have an atrium). Overall I liked mirror's edge but damn was it a rough diamond - needs a serious polish for the sequel.

Am_Ryder4227d ago

Writer here.

I totally agree. I don't think the platforming was too bad at all, but the storyline, combat etc.... All needed a real fix. In this piece I mostly just focused on the traversal gameplay mechanic, as that is what would really shine from the game being open world. And that would also sidestep issues of combat (avoidable) and pacing (you're in control), so would fix a lot.

But still, Mirror's Edge was definitely flawed as heck and hopefully 2 will sort that out.

wallis4227d ago

That's true - but the platforming suffered in the sense judging jumps was sometimes hit and miss. First person perspective loses a lot of detail that is other wise present to us in real life in terms of basic kinetic and haptic feedback from our body. Your whole body knows what to do as soon as one toe begins to slip off a step but in a game you have no indication of this unless it's third person. Still - I think a clever UI could supplement it all and it would be nice because third person games have had a huge evolution of things like camera placement, aiming, movement, etc. that first person titles just lost out on. Attempts to move it forward, like Brink, have often been unsuccessful.

Wall and double jumps seem to me a great way to open up vertical movement and create some real crazy MP fun. As it stands the closest FPS's get to a feeling of agility is "press X to vault".

GameBurger4224d ago

I wish there would be more articles like this.

200°

EA Cut Dead Space's Marketing Budget to Pour Into Mirror's Edge Due to Mock Review Scores

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.

Knightofelemia171d ago (Edited 171d ago )

I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.

goken171d ago

Agreed. DS was great. But DS2 was even better. Would love to see a DS2 remake, though I would love to see a DS4 even more.
The problem with EA is they make easy $ from the slight changes to their sports titles like football FC games (whatever it’s called nowadays). People just lap that sh1t up.
Comparatively, games like DS which don’t sell 10s of millions, can’t sell them team player add ons and all the like, would seem a hassle to make and unappealing comparatively. Especially when you consider that most EA non sport titles haven’t actually performed well recently.

Pyrofire95171d ago

Dark Souls 2, Darksiders 2, Dead Space 2, Death Stranding 2, Shin Megami Tensei: Devil Survivor 2

chicken_in_the_corn171d ago

The Dead space remake was so good. Better than the original. Shame they won't remake 2.

__y2jb171d ago

I loved the original dead space but the remake I just found boring. Game design has moved on and the game really showed its age, just small area encounters repeated again and again.

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DefenderOfDoom2170d ago

I bought Dead Space during launch window and I never bought a Mirror's Edge game .

Inverno170d ago

Then they went on to screw both games over.

UnbreakableAlex170d ago

I'd rather see a new and great Mirrors Edge than another boring Dead Space.

80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan871d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya871d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled870d ago (Edited 870d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney870d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled870d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist870d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin871d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled870d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE870d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi870d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE870d ago

In terms of art style it still holds up.

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