Is Sony overcharging on TRCs for indie games?
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The Witness might be one of the best games ever made. A fun, frequently frustrating study on mysteries, humanity and a love of true magic.
The Witness is pure brilliance. I platinum'd it on PS4 and recently replayed it on PS5. It's definitely an incredible experience that requires no spoilers so just let the island guide you. Yes, the puzzles can get tough but they are never beyond completion so take come back and go see other things. There is also a ton of storytelling and mystery in the visuals. The Witness is the first game I have played that really took my mind to new heights of creative thinking and perspective. This game is more than meets the eye and 100% a masterpiece.
If you’re playing with the Mac OS platform then we have you covered. Here are the best open-world video game titles you can play in 2021 on the Mac OS.
Yeah, keep the bad news coming at the launch of ps4...
We have a f..ing e3 , TGS etc nothing happens with all indie developers seem happy now you have this...
If you gonna troll, do it in a smart way at least
nothing to see here move along
Could be true. If this was MS, people would be laying it on.
By all means I'm with it if it means keeping tons of shovel-ware, and copy apps (look no further than mobile) from flooding my PSN.
And the fee is and I quote "A three figure sum", so at most it's $999. I'm sorry indie developers, but I see little to complain about here. If you can't pay the fee then you need to make your game for PC, let it get some exposure then pitch your game to Sony for a PS+ buy deal if you can't pay $999 up front.
It may seem like a hoop to jump through, but I don't want a bunch of useless games filling up PSN, because it's free to submit. If you're serious about developing and want to make a career out of it you'll find a way to pay the fee. If it's a hobby stick to PC since it's free.