"Void Engine Powered by Id Tech" was the complete describable name of the engine recently trademarked. While Id Tech 5 is being used on a wide number of next-gen games Wolfenstein: The New Order, The Evil Within, and Doom 4, there are games rumored and trademarked like Fall-out 4 that might use the so-called "Void" engine.
The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.
Universal Studios Hollywood has annouced that Fallout will be a part of their Halloween Horror Nights event.
IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.
Thanks for the insightful information!
Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.
If you can´t stand load screens, stay away from those games. Period!
It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.
Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens
I haven't played oblivion as yet but does it have loading screens? No one is talking about it.
Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.
if its based off of id tech 5 then pretty much guarantees Fallout 4 is going to be one stunning looking title !
Fallout 4.............. is when I get a PS4 (Witcher 3 will come first)
so any takers.. fall 2015? :')
Didn't Skyrim use a "void engine"? (j/k)
Hooray for no more robotic animations (hopefully).