Triverse writes, "Mattel is not new to licensing their toys to game publishers, they have been doing this for years. One of their properties that has endured as a toy, not so much in the gaming world, is the Max Steel franchise. The newest Max Steel game, subtitled Rise of Elementor, is a crossover game of sorts mixing action elements with an endless running engine."
Initially easily dismissed as a bit of a Temple Run clone, Max Steel proves quite pleasantly more original than that, even if it is guaranteed to challenge much of its core market.
Starting out fairly simply, players mostly spend the early minutes swiping up, down, left, and right in order to dodge various rock based obstacles. Along the way there are plenty of coins to collect; all feeling really quite predictable.
Matt Vella of Capsule Computers writes:
I know I’m going to sound old, but back in my day Max Steel was a totally different character. He was a little more GI Joe and a little less Ben 10 if you know what I mean. But hey it’s the 2010′s and we all know that means everybody get’s a reboot and an endless runner tie-in game on mobile devices. Meet Max Steel: Rise of Elementor. It’s not setting out to be innovative or anything special, just a simple cash-in to make fans of the series happy. But while it may not be incredibly revolutionary, it does have some nice ideas thrown in which stop the game from being incredibly generic. Max Steel: Rise of Elementor does the bare minimum to keep fans of the franchise happy and is a decent effort to say the most.