TOKYO — A gaming console is only as good as the games you can play on it, and Sony went all-out to ensure the PlayStation 4 gets the best. In this video, lead system architect Mark Cerny joins Sony Computer Entertainment execs Andrew House and Shuhei Yoshida to explain how the PS4 will make it easier for developers to create amazing games and leave gamers drooling over the graphics and gameplay.
Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.
Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.
The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.
amazing video..
and the second one when he dismantles PS4 is really cool!
Greatness awaits
video is very well done.
i like how there is no hype out of the mouths of the sony execs, pretty honest when talking about the ps3 and changes that resulted for the ps4.
notice the focus was on games and games only. i like that!!
Nice video
We Gamers do love the Ps4
7 days and counting