From Strategyinformer.com: "Slender: The Eight Pages was a free game experiment that took the internet by storm last year. Based on the internet-created “myth” of the Slender Man, it was a terrifying little game set in the woods at night where, armed only with a flashlight, you’re tasked with collecting eight notes randomly hidden before the disturbing Slender Man gets you. What made it creepy was that it used a mechanic similar to Amnesia: The Dark Descent where it actually hurt to look at the monster, meaning you were forced to avoid looking at the creature hunting you. Slender Man also never moved when you were looking, instead teleporting around so you never knew where he was coming from. It was a great concept in search of a proper game, and that’s now materialised as Slender: The Arrival. The Steam release is finally upon us, so we thought it was high time we cast our judgement upon it".
VGChartz's Lee Mehr: "Slender: The Arrival is a frustrating horror game in that it's easy to complement specific elements while disliking the core conceit. I may have found Slender's origins to be flawed from the start, yet I'm also left commending a full-fledged game rising out of creepy pasta threads. If nothing else, it's a sign of earnest appreciation from unexpected source material. But when I feel more legitimate tension from linear sections than repeated trial-and-error collecting bits – i.e. the series' main identity – I can't help but feel something is fundamentally lacking. The 10th Anniversary Update showcases Blue Isle's sedulous care in honoring the past, but it's nevertheless tainted by a game trying to pad out a one-trick pony."
Kind of a shame how quickly this game fell off after it's popularity. It even got a movie faster than any other horror game of the last decade. Still an interesting concept and design for the cryptid.
Overpriced imo. I bought the OG for like $2 lol! No co-op til next year either I believe.
WTMG's Leo Faria: "This brand new 10th anniversary remake of Slender: The Arrival might be an impressive visual overhaul of what was once a cheap-looking horror game, but at its core, it’s still the same janky and frustrating walking simulator released ten years ago. It may be a cult hit in the horror gaming community, but I didn’t find it very scary, nor compelling. I will give Blue Isle Studios credit for showcasing what Unreal 5 can provide to smaller games and teams, but sadly, mechanic-wise, nothing else of importance has been added. If you haven’t liked Slender: The Arrival back then, I doubt this overhaul will convince you otherwise."
If you are yet to play a Slenderman game but are a fan of all things horror, Slender: The Arrival on Xbox Series X|S is the version to step into.