RPS:I didn’t enjoy this shock sequel to The Typing of the Dead, a 2000 (on PC) reworking of arcade and console on-rails shooter The House of the Dead 2, in which you killed zombies by correctly typing on-screen words at them reallyreallyreally quickly instead of waving around a plastic lightgun. It was and is the greatest concept for a videogame ever – that delectably weird disconnect between diligently rote-typing oridinary but unpredictable words and the extreme violence of zombie massacre. The Typing Of The Dead: Overkill is its sequel, and also a similar modification of 2009 Wii on-rails shooter The House Of The Dead: Overkill, which used grindhouse movies rather than Resident Evil-esque survival horror as its basis. This was my first experience of Overkill, and I’m afraid I couldn’t find a single thing to like about it.
Although Yahoo Answers may be closing down, parts of it will live on, alongside the shambling corpses in The Typing of the Dead: Overkill.
Wow I did not know there is a overkill version of this game! I thought they was only that one based on the 2nd game in the series.
EG:
"Working for a site like Eurogamer, you quickly come to realise that everyone on staff has a little gaming niche they're secretly head over heels in love with. Martin Robinson is a big shmup fan, for instance, while Aoife's Stardew Valley addiction currently has her one chicken silo away from a full-blown intervention. My secret passion (for my sins) is typing games. It really doesn't matter what the premise is - if you need to type words to get ahead, I'm into it."
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