60°

The World Is Not Enough – Definitive 50 N64 Game #39

After the poor reception of Tomorrow Never Dies, EA gave the N64′s version of The World Is Not Enough to Eurocom, who would finally deliver a competent sequel to one of the N64′s most iconic games. TWINE’s gameplay picks up right where GoldenEye leaves off.

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splodinator.com
ape0074255d ago

AMAZING GAME (N64 version only)

the second greatest bond game ever after Goldeneye007

UltimateMaster4254d ago

Agreed. Goldeneye was the best.

nevin14255d ago

I thought Tomorrow Never Dies was solid on the PS1.

Anyway, World Is Not Enough was solid.

EA did a good job with Bond Titles.

TheROsingleB4255d ago

Correct, Tomorrow Never Dies was a PS1 game. No N64 release as far as I'm aware. It was pretty terrible.
Played so much TWINE and Goldeneye back in the day.

Sizzon4255d ago

Great game, I played it back in the day on the N64! that and Goldeneye 007, great split-screen moments with friends!

pkb794255d ago

Tried to play Goldeneye a month a so ago on my brother in-laws N64. It is pure shite. Slow, clunky, horrid targeting. Lets not look to the past with rose tinted glasses. Its like saying traveling with covered wagons was great when compared to using cars or planes.

TheFirstClassic4255d ago

Controls take a while to get used to, but once you get the hang of popping in and out of cover and strafing it is a far more rewarding experience than most shooters this gen. I'll take open level design with enemies that actually react to getting shot to the linear cinematic gameplay and bullet sponges of modern shooters any day of the week. Still one of the most enjoyable shooters I've played, I only played TWINE this last summer and really liked that game as well.

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90°

50 Best N64 Games of All Time

While the Nintendo 64 didn’t sell the most units during its hallowed run, it did see multiple genre-defining games.

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culturedvultures.com
60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com