Morality Systems Need to be Less Black & White

Morality Systems Need to be Less Black & White

Pixelgate|13 years ago|BioShock

Sean Halliday of Pixel Gate writes:

''This generation has seen decision-making and morality systems play major parts in a lot of games. The likes of Mass Effect and Fallout 3 have all featured them in some shape or form. While both games are ‘good’ examples of morality systems, they all tend to suffer from the same issue–and it’s an issue that affects almost every single game with a system of this nature.''

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