Edge writes: "Watching Haze's development from the outside has been a strange experience. After an initial rush of information the November release date came and went, and the month-by-month delays that followed didn't inspire confidence – although whether that was more to do with Ubisoft's financial statements or hesitancy on the part of Free Radical isn't clear. But things are funny sometimes: behind what looked like a stuttering and slightly troubled end to development, Free Radical has taken the time to refine Haze beyond expectations.
Looking at screens of the Mantel troopers might seem to belie that. After all, here are black-garbed military men with guns, surely one of gaming's most overused archetypes. They're not even fantastic looking, and alongside some of the textures are undeniably below the level expected on the PS3. Indeed, several elements of the gameworld are visually unexceptional. It's a technical rather than an aesthetic failing, however, because the world of Haze has a distinct visual quality that is far removed from other titles in the genre. This can be as simple as the ubiquity of the Mantel logo to the more usual pleasures of watching your team spread out and take up cover effectively. It's a game that has managed to craft a world rather than a tech demo, and if that means that the mud occasionally gets blocky close-up you learn to live with it."
Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.
Guns, drugs, and unnecessary war. Fun for the whole family.
Wow, the preview confirmed what I had hoped Free Radical achieved from the delays. Even though it does look aesthetically generic in some areas, it's still unique enough where you don't really care (Resistance). Unfortunately due to the timing of the release I don't think I'll be picking it up on launch as I'll still be playing GTA4, Persona 3: Fes, and waiting for MGS4. Maybe in July though.
So maybe some rock textures are crap. Im not going to be shooting at rocks.
wow. the graphics may look bland, but look at that vegetation in the last pic. that's pretty good.
As long as the gameplay delivers I can live with sub par graphics. Anyways, if this is successful, it will probably become a franchise, and they will up the ante in the graphics department
(a la Resistance2).
Viva La Resistaunce!
yeh this isn't pushing graphics but its free radical, they're all about perfecting gameplay. will get this come end of may...but I know mgs 4 hype will be at fever pitch....