PG - "I tap on a couple of buzzing drones on the other side of the screen and my pistol blasts out two gouts of freezing plasma energy, destroying the annoying little critters before they can sink their whirring blades into my armour."
Echo Prime is a perfect example of why straight ports of a mobile game are just not compatible with the PC platform.
We Got This Covered wrote:
Sci-fi entertainment properties have a tendency to borrow from one another (be it by design or entirely by accident), and Echo Prime is a game that takes no shame in borrowing. Its simple plot, seen-before setting, and mildly sapless art style are a clear amalgamation of anything and everything you’d expect to find in your run-of-the-mill sci-fi caper. Despite this, Echo Prime finds a way to not only bring reasonably original ideas to the table, but actually lift two whole thirds of an existing game’s title: Metroid Prime Echoes. Since this is clearly a subliminal twist of predestined fate, I propose a new idea – a grand collaboration between Nintendo and the fine folks at Robot Entertainment. It will be beautiful, and when it’s finally done, it will be called Metroid Prime Echoes: Echo Prime. Nintendo, Robot – you guys can thank me later.
GamersNexus: "In Echo Prime, you play as our space-venturing hero, traveling the galaxy to fight off the Slivers - a little-known alien race hell-bent on destroying the rest of the galaxy. Sort of like AT&T. The Hero is equipped with energy swords and heavy-duty firearms, because disemboweling them isn't enough -- but disemboweling and head-shotting seems, oh, ample."