EG:Dan Greenawalt rolled his first car before he ever got a chance to have his way with it. A '73 Volvo 145 station wagon, it was a victim of the young driver's rash love of stepping its sizeable tail-end out. "It was rear-wheel drive and had loads of weight at the back, so it was great for drifting," he says, his big blue eyes softening at the recollection.
Having outgrown its Gran Turismo rivalry, Forza Motorsport is looking to redefine racing games in glorious high fidelity for Xbox Series X and S.
I think forza horizon is now number one on the forza games. That franchise took the number one spot on racing on Microsoft machines. I think they should go next to forza rally, because there a huge hole on that area of racing. A full forza rally would be great. I think normal racing game already hit the ceiling.
This game looks absolutely insane visually. I'm wondering what framerate it'll run at with RT enabled. Obviously, there will be 120hz and 60hz modes, but with what level of detail & RT is the question.
does anyone remembers Rallisport challenge 20 years ago - that game was some rally racing with great graphics too
Carlos writes - "When it was time for Forza 5 to rock on up to the track, we were just entering the third generation of Xbox consoles, and to show off all that extra horsepower that would come inside the Xbox One, they wanted a flagship title that could truly showcase just what miracles the next generation could perform. And what better title than Microsoft’s beloved racer!"
Such s supreme racing title. Hands down racing franchise of recent decades. Nothing has come close in quality or ratings.
I liked the game well enough, it was a good starting point for the new gen and helped them build up to what motorsport 7 is now, the controversies wasnt with the numbers of cars or tracks though, it was more to do with the pc footage being passed off as xbox one, the downgrade from what they originally had shown caused more upset than the numbers.
Turn 10 Creative Director said the studio is now shifting weight to work on the next Forza Motorsport project and for the first time, they intend to involve fans from the concept phase.
They really need to double down on the sim aspect of the sport. The stat tracking, the personalities and figures that run the league and the fictional racers that make it popular, hiring pit crews and key personnel that give my team a boost on race day. The presentation really needs to mimic that of real racing that one would watch on TV. I want to be in full control over my racer...not just in terms of gear, but what he/she looks and behaves like. I want hall of fame records by fictional racers that I can then break. I want a NFL2K5 "Cribs" like space that players can deck out with trophies they won...put up posters on walls of pictures they taken or downloaded...watch replays of races we've saved. I want seasons like FH4 where races would be marked on the calendar and depending on what time of year it is and where the race takes place geographically, the weather will act accordingly. I want to see fictional racers get injured due to events that have taken place on the track...even miss races due to these injuries. I want to get indorsement deal offers from real brands (even some made up ones) because of my play on track. I want announcers added that talk about interesting things during the races.
I always did wonder what would happen if Turn 10...for one release...didn’t make a forza game. Want to see what else their impressive talents are capable of? Especially now with the horizon guys in tow and building up with horizon 4. I’m sure the series could take a break too
nice article.never knew dan greenwalt worked on midtown madness...