Like Portal, SCALE is a fascinating first-person puzzler that replaces a traditional gun with an inventive new gameplay mechanic. In CubeHeart's game, you have the ability to resize objects in the world: making bigger or smaller as you see fit. It's easy to imagine the puzzling opportunities enabled by the scaling mechanic.
As is typical for many indie games nowadays, CubeHeart is seeking crowdfunding through Kickstarter. The team is trying to raise $87,000, which should be enough to cover development expenses, and pay developers.
This week: Scale, Project Rauken, Toren and Candy Box 2
Gameverse previews SCALE, the first person action puzzler in which the player must manipulate the size of objects in the world in order to solve its puzzles and advance through its levels.
Steve Swink and his Voltron-esque clan of game creators at CubeHeart want to bring their first-person-shrinker/grower Scale to the masses.
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Sounds pretty freakin' awesome. I'm in!
YES!!! I hope this is released on next-gen consoles!
Great innovative concept, lovely looking game.
And cat humor. I'm sold.
This looks fun!!! I'll keep this on my radar.