Ever heard of Cobalt? No? You're not alone. Mojang's first third-party published game is an Xbox console exclusive, announced for Xbox 360 and Xbox One at Gamescom in August. Given its pedigree - Minecraft has now sold around 33 million copies across all platforms - it's rather astounding that this one has flown under so many radars. Ours included, if we're being entirely honest.
The Xbox One may not have had the most exclusives this year, but it had a some good ones.
Quantum Break is awesome and the content updates to KI and Halo 5 have been too
The rest of the year is stacked with Gears 4, Dead Rising 4, Forza Horizon 3, and Recore
And Ori is a 2015 game, KI is just a new season...
So only 3 console exclusives this year so far?
I still have 2014 and 2015 games I'm trying to catch up on
I played a few hours of QB and it's pretty good, I enjoyed the live action cutscenes.
I have such a deep backlog it's ridiculous
Gareth writes "I’ve found myself recently starting new games like an elderly gentleman in his late eighties, who can’t remember where his trousers are and why coffee is not food. The game experience in Cobalt is no different; where I confusedly find myself suddenly jumping in the air, punching, cracking safes and listening to space music all within the first ten minute of playing. I’m all for not holding your hands when starting a game and following a trail path etc… but please just a little push is all I ask of you. This though is Cobalt and it’s all about packing as many different punches as possible, with a heady mix of platforming, shooting, puzzles, slo-mo and gadgets. Catch up grandad."
Shoot, roll, punch, and jump your way to slowmotion victory in Cobalt, an action platformer from Oxeye Game Studio.
Notch is one of the worst developers I've ever known.
Greedy, impatient, a sloppy programmer and artist, as well as unable to keep his word.
Even if I was getting an Xbox, I'd refuse to buy this game out of sheer disgust for Mojang.
Also, it's not exclusive. It's console exclusive.