Andrew N from Negative World writes: "For better or for worse, we live in an industry ruled by sequels, where taking risks on brand new IPs is becoming rare, replaced more and more often by regular iterations of established franchises. At least, this is the case on the “AAA” level, and Nintendo is certainly not excluded from this observation. However, I’m not going to get on a soapbox and rant about sequelitis; I’ll save that for another day. And the simple fact is, at the end of the day, developers wouldn’t make sequels if consumers weren’t buying them. When you truly love a game, it is hard to not want more."
The Nintendo Switch 2 has set a new record by selling over 3 million units within 24 hours, tripling the PlayStation 4’s previous launch day sales.
Its crazy that it's both the highest selling console on day 1 and people can walk into a store and buy it with no pre order
Company skipped last year's event.
Not surprising at all.
I mean, they´ll be releasing a new console in a few weeks.
Former Naughty Dog dev says Resident Evil 4 inspired Unchartted and even Gears of War, particularly the over-the-shoulder camera view.
It revolutionized third-person shooters, in a genius way that gives you full control of aiming.
I thought this was common knowledge. Resident Evil Revolutionised over the shoulder aiming in 3rd person shooters/action games
Influenced basically every third person action game made after it, GTA uses the over the shoulder perspective when shooting since the 4th installment, Red Dead Redemption 1 & 2 too and the Batman Arkham series has the over the shoulder perspective as the main camera throughout the whole game series.
Obviously there are a ton more examples but you get the point 🗿.
what about mario galaxy 2
uncharted 2