ZTGD | Memoria (PC) Review

Jae Lee writes: A good, memorable story is a priceless asset to a video game. After all, this is a medium that suffers from an overdose of predictable, uninspired templates of jargon which one could barely call a “story”. So when I experience a tale that will remain in my thoughts for some time, I would often lift that title over my shoulders and champion its glory to the best of my abilities.

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