The Grand Theft Auto series has become synonymous with controversy. Since Grand Theft Auto 5′s release in late September, the usual news outlet debates regarding the game’s trademarked violence have once again sparked up. With each new installation in the GTA series, criticism from news sources abounds. However, one particular mission in GTA 5 has garnered attention from gamers and the mainstream media alike.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Yet Saw had 7 movies
This article doesn't understand that Trevor isn't just a sociopath and psychopath, he's also a snide asshole as well. His whole demeanor was mostly sarcasm to the entire situation of being with the FIB throughout the duration.
Are we STILL with this?
Failure ? how so ?
"Trevor do something nice for once, he again behaves in a way that does not align with his character up to this point."
Quite the opposite , going up against orders when possible and sticking it up to the man is very Trevor .
"The monologue is ham-fisted, poorly executed, and it tarnishes the perfectly acceptable anti-torture message that the scene itself provided."
Why the f*ck is there always someone trying to find some extremely deeper meaning into what is obviously just tongue in cheek poking at such issues ? GTA is by no mean trying to open up debate about torture and a mean for such messages .
It pokes lightly at such idiocracies while conveying entertainement . Breaking Bad it aint , nor is it trying to be .