250°

The Best Games For Realizing Your Free-Falling Fantasies

Game Informer: "Some people play every first-person shooter without exception. Others invest hours and hours into every turn-based RPG from Japan. I find myself gravitating toward games where you can jump from great heights."

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gameinformer.com
GdaTyler4251d ago (Edited 4251d ago )

Where's Grand Theft Auto and Batman Arkham City?

Murad4250d ago

Or Saints Row or like the billion other games?/!?!? Not going to lie, I think I found it enjoyable the most in Just Cause, especially when you parachute down and latch someone and then a building and then you fly like Batman; awwh, good times.

sourav934251d ago (Edited 4251d ago )

I think the game which is the most immersive in terms of free falling is Mirror's Edge. I can barely keep my eyes open when I make a mistake and plummet to my death.

escott0134251d ago

This list is forgetting these two games:
The Elder Scrolls IV: Oblivion, where you could jump from "Dive Rock," or even kill the Adoring Fan and throw him off of it or headshot him with an arrow and watch him rag-doll to the ground or sometimes go flying out of sight.
Battlefield 3, with it's skydiving from an aircraft at the very highest point of the map deploying your parachute at the last moment. Even the dirtbike catapult glitch. That had some good hang time.

thehobbyist4250d ago

I don't know if it's just me. But I think you really gotta be scrapping the bottom of the barrel if you're making a list of games that fufill free-falling fantasies.

TongkatAli4250d ago

Gravity Rush has a lot of free falling.

150°

Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics

Sammy: "It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back."

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pushsquare.com
41d ago
darthv7241d ago

Love this idea. Let other companies release reboots of these classics to a wider audience. Everyone wins.

Eonjay40d ago

It's what most IP holders do.

jznrpg40d ago

Remaster Puppeteer. It looked great on PS3 but it would be nice to have on PS5 with fast loading and some sort of 4k

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110°

Assassin's Creed: The Argument For a Total Franchise Reboot

Assassin's Creed has been hard done by in the past several years despite its success, and as messy as it could be, it might be time for a reboot.

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gamerant.com
lucasnooker67d ago

They already did that in 2017 with origins. I don’t think a reboot is on the cards when Ubisoft is about to go down under lol

I hope the splinter cell remake sees the light of day before the company closes

Inverno67d ago

I doubt they'll be closing, but they are primed to be eaten up by a bigger comp. Also 2017 was nearly a decade ago, it could use another reboot or rather it should just be retired.

RaidenBlack66d ago

Origins was the reboot.
But that also alienated the original AC lovers, abit. Not everybody adores the perma-change of the IP to be vast RPGs.
What I instead propose is, alternate between Valhalla/Shadows type AC RPGs and Mirage/ACII like non-RPG releases.

PrecursorOrb67d ago

It’d be nice if they made parkour feel new

monkey60267d ago

Put the series to bed, It's tired! Revisit your stagnant properties.

Profchaos67d ago

What do you do when you've already milked everything dry

Noskypeno66d ago

What is old might feel new again. A new splinter cell with semi open levels but still having a linear structure (not just one giant open world) that have multiple paths to complete the objective but still have stealth be the main priority would feel fresh, especially with modern graphics and military gadgets .

FinalFantasyFanatic67d ago

I agree, from anecdotal evidence, all franchises eventually stagnate, it might be a good time to start something new.

PRIMORDUS67d ago

"it might be time for a reboot." No it might be time to put this shit to rest for a few yrs. A good 4-5 then come back.

Profchaos67d ago

Total franchise reboot. This ac game is basically the hail Mary to keep Ubisoft alive if this fails the share price will be so low they will be forced to sell and likely absorbed into another org as the Ubisoft name carries almost no weight.

Don't get me wrong they will end up selling after ac regardless but it will be the difference of getting the deal they want vs the deal they don't

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240°

Sony Japan Studio Closed Because AA Market 'Disappeared', Says Shu Yoshida

No place for Puppeteer, Gravity Rush

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pushsquare.com
Goodguy0178d ago

Man I'd love to see GR3. Unfortunately Somy didn't do well to advertise these games and AAA gaming is what most gamers preferred.

This gen has been different, indies and smaller games are what people absolutely love now so I wonder how these games would do if they were to release now. These games would also need a PC release.

Cacabunga76d ago (Edited 76d ago )

GR2 was nice but i don’t think it’s made for a home console. It played like a dream on vita. Same for tearaway. Ps4 version was boring but vita was glorious.
Japan studio made amazing titles for everyone. Call them AA if you like but they can work on jrpg reboots and sequel of bloodborne. Maybe even let them remake old gems even from other developers. I don’t think a partnership with SNK to develop Koudelka remake will be unnoticed. But bad management is where it’s at. AA disappeared but let’s invest everything in gaas

Knushwood Butt76d ago

GR2 was never on Vita, oddly, but yes, the fist game was best on Vita and the gyro controls really suited the game and worked well too. Vita had a ton of tech built into it.

I platted GR1 on Vita and PS4.
I couldn't play GR2 more than a couple of hours. Bought it day 1. Still have it. Tried twice but just couldn't get into it.

isarai78d ago

I mean can you really say it closed when 90% of the staff is at Asobi Games which was originally a team in Japan Studio?

blackblades77d ago

Don't try to spin it the studio is no mo end of story

pwnmaster300077d ago

I mean he has a point.
I get it the studio is gone but what makes the studio, the people who works there.

For example people say BioWare is not BioWare no more because the people who made BioWare left.
Team Asobi may not be named studio Japan no more but if 90% of the workers is from studio Japan then it’s damn near the same and they still in Japan.

isarai77d ago (Edited 77d ago )

Not trying to spin it, that's literally the facts, Asobi absorbed Japan studio, and a small portion left but most of the Japan studio staff are still there 🤨. They're certainly taking a different direction that Japan studio but it's still the same people in the same office working for the same publisher 🤷‍♂️

Hell even the DNA is the same. Astrobot shares a lot in common with how it feels and controls with games like puppeteer and knack

blackblades77d ago

Saying that is like saying they gonna be making gravity rush 3 which is a no. The studio itself is gone the workers that went to asobi isnt gonna be making the same games

isarai76d ago

Wtf are you going on about, no one said any of that, why you makin sh!t up just to argue? 🤣

Scissorman76d ago

that's a bit of poor argument. i mean look at naughty dog. they don't make crash, jak & daxter , or uncharted games anymore either.

77d ago Replies(1)
jznrpg77d ago

Bring Puppeteer to PS5 please! Love that game. Gravity Rush collection would be ice as well.

isarai77d ago

I've been shouting that games underrated nature for so long. I honestly think it has more unique charm and heart than astrobot, and if people rediscovered it they would really see Japan studio has always been a special studio

jznrpg76d ago

All the different heads and abilities were awesome. The aesthetic was awesome. The level design was so much fun. It is the true meaning of underrated, sadly.

Melankolis77d ago

Understandable. Adult gamers, while still having interest in AA gaming, have so little time that they choose to play AAA instead. Indie too, being fun and cheap, who could resist? they are too, time-consuming.

Eonjay77d ago

I think your on to something but for me it feels different. For one, even AAA games can get too time consuming. Final Fantasy 7 Rebirth is gigantic. Some would say obsessively so. It's quite an achievement simply due to the amount t of content. I definitely have less time for games now and the problem is that there is so much to play. I don't even get to half of the AAA games I want to play.

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