60°

Lords of Shadow 2 devs Mercury Steam confirm they are working on a next-gen game

Lords of Shadow 2 devs Mercury Steam confirm they are working on a next-gen game

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pixelenemy.com
ZHZ904297d ago

And will look forward to this.

starchild4297d ago

I'm sure it will be amazing. After Castlevania Lords of Shadow I know these guys can do amazing things.

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MercurySteam - The Journey From Castlevania to Metroid

The history of MercuryStream's development of Metroidvania games up to Metroid Dread.

"In a sea of games inspired by Metroid and Castlevania, only one company has ever worked on both series proper."

Einhander19711260d ago

Kudos to Mercury steam both Metroid titles are amazing.

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505 Games and MercurySteam Set to Develop and Publish a new Action RPG for Consoles, PC

The developer of Metroid Dread, MercurySteam, has been confirmed to currently be working with Control Publisher 505 Games on a new Action RPG project that will be released on consoles and PC. This project, known as "Project Iron", is a new third-person action RPG "set in a dark fantasy world".

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wccftech.com
isarai1300d ago

OH SNAP! color me excited! Honestly think mercurysteam has some major talent, and i'm glad to finally see them get a chance at another big title since lords of shadow.

jznrpg1300d ago

Interested because it’s an rpg but with no info at all who knows . Dread was pretty good but it’s a side scroller and totally different from a 3D action rpg game .

310°

If You Worked For Less Than a Year on Metroid Dread, You Won't be Credited

For former MercurySteam employees that worked less than 25% of the time (a year or less) on Metroid Dread, they apparently aren't receiving credit for their work.

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techraptor.net
Neonridr1348d ago

Kinda bad on the company to not recognize everyone who was involved with the development. Look at some movies credits. Sometimes they credit the dogs of the workers. Zero excuse here.

LordoftheCritics1347d ago

Absolutely. Every input is still input.

isarai1348d ago

Well that's BS, dont see why, it's just text.

Kaii1347d ago

Imagine throwing 80-hour workweeks or more on these projects & these assholes pull this, disgusting trash.
End credits aside, I truly appreciate everyone's contributed efforts on game development.

LordoftheCritics1347d ago

I'm sorry sir but you only worked 364 days.

boing11347d ago

Well, I worked for a company which didn't put me in the credits because I left 2 months before release, after almost 3 years of work. Date was moved three times and I was sooo sick of it that I said 'I'm not doing this anymore' and quit.

MaximusTKG1347d ago

That sounds more like your fault than anything. Are they supposed to feel bad for you because you quit because you couldn’t do it anymore? You were sick of it. Were they paying you to do a job? Then you just quit? Did you give a notice or just walk out? Likely the latter, and likely the reason you aren’t on some credit reel nobody looks at. Hang on, I need to unpack my tiny violin.

boing11347d ago (Edited 1347d ago )

Wow, you're assuming a lot. I didn't say I'm sad because of it. I knew I won't be in the credits because that was and probably still is company policy. I wasn't the only one who wasn't in the credits because of this. I would question the fairness of the policy itself, though. Especially after such a long time. Notice was given and we came apart just fine, without any bad blood. The stories I've heard after I left, though? They only re-assured me it was a good decision.

LoveSpuds1347d ago

I am just glad I don't live in the US, your workers rights are utterly atrocious. I guess people like Maximus help that lack of rights continue.

monkey6021347d ago

I've never said this before, because it's typically a meaningless statistic but I'm glad the disagrees are stacking up for your opinion on this. A take like that deserves to be ignored

dudeOplenty1347d ago

@MaximusTKG - Who hurt you to make you this kind of person? I’m sorry for whatever they did to you.

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