DHGF: The only thing Diablo III is guilty of is having the burden of trying to impress those that were enamored with its first two entries. Despite a twelve year gap since the last one, round three can hardly be called revolutionary and does little to advance the genre. That being said, it is still a fun, streamlined experience best enjoyed with friends either locally or online. No longer is there an always online requirement or a balance breaking auction house to contend with, plus the interface has adapted well to the controller. It’s the best console port that Blizzard has ever done, to the point where I actually prefer it to the PC release. If you enjoyed other console dungeon hacks such as Champions of Norrath, it’s worth giving Diablo III a look.
Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.
If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.
We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?