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Gaming composers don't get the royalties they deserve

It has been revealed by several high profile gaming composers that they are not paid royalties for the repeat usages of their work. They have all voiced their disgust over the way that game developers and publishers handle this topic.

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tntgamer.com
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Crafting the Perfect Atmosphere for Games - Insights from Martin O'Donnell

Martin O'Donnell is best known to gamers for his music for the iconic Halo and Destiny franchises, but he has also contributed to games such as Myth and Oni. Over the past 30 years or so, he has created a number of legendary tracks that have underscored the emotional impact of the game and become timeless. Sector had the chance to meet him and talk about his inspirations, creating the legendary Gregorian chants for the Halo soundtrack, and the future of game music.

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VGChartz's Top 50 Video Game Composers (20-16)

VGChartz's Taneli Palola takes a look at the VGChartz community's favourite composers, ranks 20 through 16.

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vgchartz.com
Jimboms1748d ago

Yea! I love this kind of thing

NecrumOddBoy1748d ago

Nobuo Umatsu #1. Calling it now.

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Jesper Kyd interview: the composer for Borderlands 3

"The setting I scored for Borderlands 3 is Eden-6, a planet brimming with marsh fields, swamps, basins and wetlands. That’s a very different environment to the desert planet of Pandora or the sci-fi locations of Handsome Jack’s moon in Borderlands: The Pre-Sequel. S"

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godisageek.com